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#1 [en] 

We should have a clamping system for those meks whose owners havent worked out that you can put your mek IN the stable, not just in front.

Good dapper sink I think. :-p

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Elder Of Atys

Chasing the DING!
katriell
You can't "complete" the mainland. If one thinks one has seen or done everything there, one is kidding oneself. But be prepared to "get out what you put in," because the mainland does not coddle or hold hands.
Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.

#2 [en] 

Great idea - how about this; any Mek left in the way for too long gets 'towed' into the nearest Stables. You would have to pay a fine to get them out. That way they're not cluttering up the place, and you've still got a dapper sink.

Edited 2 times | Last edited by Arfur (1 десятилетие назад)

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller

#3 [en] 

Failing that, an easy way of identifying the owner of the Mek. This would be a good idea anyway. Peer pressure would do the rest.

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller

#4 [en] 

Arfur (atys)
Great idea - how about this; any Mek left in the way for too long gets 'towed' into the nearest Stables. You would have to pay a fine to get them out. That way they're not cluttering up the place, and you've still got a dapper sink.

Yeah that would work even better, that or a local Mek pound.
Arfur (atys)
Peer pressure would do the rest.

Failing that there's always the other option I've been tempted with - a well placed fire spell!

Last edited by Neela (1 десятилетие назад)

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Elder Of Atys

Chasing the DING!
katriell
You can't "complete" the mainland. If one thinks one has seen or done everything there, one is kidding oneself. But be prepared to "get out what you put in," because the mainland does not coddle or hold hands.
Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.

#5 [en] 

In the last days before the 2nd Swarming, we had the ability to name our Meks.  If that is brought back, that would be a big advantage.  We were told it was going to be, so it may be part of the implementation of the web-interface things that are still being worked on and brought into game in stages.

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#6 [en] 

Bitttymacod (atys)
In the last days before the 2nd Swarming, we had the ability to name our Meks.  If that is brought back, that would be a big advantage.  We were told it was going to be, so it may be part of the implementation of the web-interface things that are still being worked on and brought into game in stages.

Not to mention that would make it easy to find the one mek that has what you want on it by it's name.

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Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
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#7 [en] 

Arfur (atys)
Great idea - how about this; any Mek left in the way for too long gets 'towed' into the nearest Stables. You would have to pay a fine to get them out. That way they're not cluttering up the place, and you've still got a dapper sink.

+1. I would love to see this....would be great if player can't access the items on their mek until their fine is paid. :x

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Devout Child of Jena

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