#44 Добавлено Glaz 1 десятилетие назад Доклад | Цитировать
#45 Добавлено Kralis 1 десятилетие назад Доклад | Цитировать
Last edited by Kralis (1 десятилетие назад)
#46 Добавлено Wildsman 1 десятилетие назад Доклад | Цитировать
#47 Добавлено Crailus 1 десятилетие назад Доклад | Цитировать
I start with a temerar (téméraire ?) account.
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#49 Добавлено Talkirc 1 десятилетие назад Доклад | Цитировать
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Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
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Last edited by Arfur (1 десятилетие назад)
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Last edited by Fyrosfreddy (1 десятилетие назад)
#58 Добавлено Gilgameesh 1 десятилетие назад Доклад | Цитировать
I won't argue that ya can "make a living" doing overseer missions. But doing the same missions day after day after day doesn't fit my idea of entertainment. Aside fom daily diversions, I have been doing primarily dig / craft as I work to bring LA up for about a month. Right now I have a whopping 336k. I had 900+k earlier but lost a packer to a gas attack. That took out 600+k. I average abvout 1350 mats per dayI get about 39 dappie per mat selling at 250 choice. The crafted item sells for about 39.9 dapper per mat at 250QL. Seems to me the skill that I spent so much time learning oughta net some return on investment. After my tool died, i grabbed a new one and calculated the following:128 crafts at average of 264 dapper per craft = 33.8kTool Depreciation of 72k x 25% = 18.0kTP of 4k + 1k travel expense x 2 trips= 10kPick deterioration os 25% = 4.5kLA / jools depreciation = Lets not countNet income for effort = 1.3kSeems I could earn a million doing overseer missions for the time invested.
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