#1 Добавлено Whiteknight 1 десятилетие назад Доклад | Цитировать
Last edited by Gangus (1 десятилетие назад)
#2 Добавлено Whiteknight 1 десятилетие назад Доклад | Цитировать
Edited 5 times | Last edited by Whiteknight (1 десятилетие назад)
#3 Добавлено Jola 1 десятилетие назад Доклад | Цитировать
Jola of the ARMAGEDDONS
Edited 3 times | Last edited by Jola (1 десятилетие назад)
#4 Добавлено Maddogmendoza 1 десятилетие назад Доклад | Цитировать
#5 Добавлено Mokoi(arispotle) 1 десятилетие назад Доклад | Цитировать
#6 Добавлено Feylin 1 десятилетие назад Доклад | Цитировать
---
#7 Добавлено Morthag 1 десятилетие назад Доклад | Цитировать
#8 Добавлено Sunflare(arispotle) 1 десятилетие назад Доклад | Цитировать
Edited 3 times | Last edited by Sunflare(arispotle) (1 десятилетие назад)
#9 Добавлено Soloreaper 1 десятилетие назад Доклад | Цитировать
Maybe this bugs were later, I dont know, playing not so long, sorry for that.1) When I making a macro and target it on shortcut's cell, it works good for figher-skills so long as macro lasts, but if I try to target macro to shortcut's cell with magic skill, it repeat this skill only two times and stops. Also macro stops and my character continue to attack with "basic attack", if shortcut's cell contains skill, that have a stanza "wear of weapon" inside. 2) From time to time dead mobs, targeted in target-window, are shown with not-empty health-bar. Sure, it's a little bug, but...Is it right or not? If not, can this bugs be included in closer fix-pack?Thank you for paying attention and adequate game support.
#10 Добавлено Jola 1 десятилетие назад Доклад | Цитировать
Count down timer tracking progress of each Round was NOT displaying under the house iconJackpots not working
Last edited by Jola (1 десятилетие назад)
#11 Добавлено Gidget 10 лет назад Доклад | Цитировать
*Space bar targeting not functioning during OP Battle. Seemed to be ok as long as you were not standing in the OP itself*Endless lag that affected 99% of players during OP Battle*innability to target players randomly thoughout OP battle using mouse( the pointer over player but un selectable )
powered by ryzom-api