Dappers are in short supply for beginners in low levels, especially if you play the hard way and try to not accept a passing character's present of 5mil ;-)
And I tend to agree to Jala: Keep the gold sellers out. I need all my money anyway for that Stuffed Yubo...
Btw, Ulykus/Thaxl once added code to cause mats in your inventory to degrade over time. I only know because he posted in the forums (I think in German only, though). The problem was that now every mat in the database (server side) must have another attribute for its level of degradation. Wth full guild halls, that's a lot of additional stuff to keep track of and I'd assume also increases network bandwidth. If that's an issue, I cannot judge. For various reasons I'm not aware of I believe he never made the code public. So maybe you can start a petition with him ;-)
I rather like the mat degradation. Although it should generally be slower than "normal Atysian time" which would make some Bolobi eyes rot in less than a real-life week. Others may actually like that additional digging/slaughtering->crafting challenge...
And I tend to agree to Jala: Keep the gold sellers out. I need all my money anyway for that Stuffed Yubo...
Btw, Ulykus/Thaxl once added code to cause mats in your inventory to degrade over time. I only know because he posted in the forums (I think in German only, though). The problem was that now every mat in the database (server side) must have another attribute for its level of degradation. Wth full guild halls, that's a lot of additional stuff to keep track of and I'd assume also increases network bandwidth. If that's an issue, I cannot judge. For various reasons I'm not aware of I believe he never made the code public. So maybe you can start a petition with him ;-)
I rather like the mat degradation. Although it should generally be slower than "normal Atysian time" which would make some Bolobi eyes rot in less than a real-life week. Others may actually like that additional digging/slaughtering->crafting challenge...