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Taking over a region.

Well if i understand that right it would be kinda like OPs...

Just throwing out an idea, how about to summon a spire, enough people have to cast a spell (affliction?) on the base. That would make it a bit different than ops, making players more important than NPC guards. Also it surely would be fun to organise a group that has to cast the afflies and not get interrupted and some players having to defend that group.

Also, i think a lot of people would dislike not being able to tp in zones because of pvp they don't participate in. So how about a special tag for Spires (you sign up for army?) which you can only deactivate 1 week after having activated it? TP restrictions and stat bonusses would only affect those who are part of an army.

Generally, i would really like some sort of region conquering. Make it happen!

I tried to get together all ideas i saw and had myself, taking into account non-pvpers who wouldn't like not to be able to tp to a region but trying to make it worth taking the bad effects.

These are just my personal general ideas though. Any additional ideas and improvements or also critics are welcome :)

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Last visit Суббота, 23 Ноября 05:00:41 UTC
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