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Discussing the Marauder Faction/Cult

I have been thinking about an idea for a temporary disguise spell where the Marauder could fool the city guards (or whoever) into thinking they are citizens - { these are not the droids you are looking for } - but only for a short time like an Aura (maybe going up with levels of the spell) so there will be skill involved in its use and some risk.

This would alleviate some of the problems that Mauarders have in accessing cities and is sneaky enough to be RP for Marauders.

I would go further - given the Lore it makes perfect sense that Marauders have a Teleport System that is unique and different from the others.  It also makes perfect sense that they would have spells that non-Marauders can't have.

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller
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Last visit Четверг, 14 Ноября 04:30:26 UTC
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