#33 Ajouté par Suboxide il y a 1 décénie
ok all play with all...and marauders, kara, kami, nation why this is?marauders who attack citizens are normally forbidden to be in tryker assembly, you are on RP-mode ON here. (Hrp: ask a taliban to be on white-house, i'm sur that he will be welcome lol /hrp)If you want to play taliari (=rp-role) you need assume to be marauder or not. if not i need tekorn, rubbarn Vedice, and maga 250! what? i play and i want to profite of the game.. no?a fair for all can be create (include marauders) but it's demand to "be organize" like Chanchey know to do it sometime.
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#34 Ajouté par Jazzy il y a 1 décénie
Dernière édition par Jazzy (il y a 1 décénie).
#35 Ajouté par Suboxide il y a 1 décénie
#36 Ajouté par Jazzy il y a 1 décénie
#37 Ajouté par Jazzy il y a 1 décénie
#38 Ajouté par Jazzy il y a 1 décénie
Who are our enemies?Kitins: will always be our enemies. They continue to slaughter Marauders still present on the Old Lands. One day, after taking control of Atys, we will eradicate this menace once and for all.Religious factions: we fight all those who defend the teachings of the great Powers.Homin governments: the Powers encouraged homins to devise separate governments only to divide hominkind. The only true civilization of Atys is that of the Marauders!
#39 Ajouté par Virg il y a 1 décénie
#40 Ajouté par Suboxide il y a 1 décénie
#41 Ajouté par Jazzy il y a 1 décénie
#42 Ajouté par Suboxide il y a 1 décénie
#43 Ajouté par Jazzy il y a 1 décénie
Thats how it was explained to us by the akilla on aristople (no idea how the aniro akilla spoke since my guess it was totally different seeing how you react)
#44 Ajouté par Tamarea il y a 1 décénie
Code of Conduct: Courtesy in the game 1. Harassment of any kind is forbidden.2. You may not hinder another player during his play.3. You must maintain respectful behavior toward other players and Customer Service Representative....6. You may not hide behind roleplay to justify courtesy rule transgession.
#45 Ajouté par Peatpom il y a 1 décénie
Edité 3 fois | Dernière édition par Aelyne (il y a 1 décénie).
#46 Ajouté par Binarabi il y a 1 décénie
[OOC] That is why they are eager for revenge and vengeance.The Marauders from the Old Lands have recruited angry homins in the New Lands and have indoctrinated them to serve their plans. Among these new Marauders, one can not only find idealists who really believe in Melkiar words, but also opportunists who seek to take advantage of their power and their technology. They also harbor in their midst people who are researched by the law, therefore avoiding prison and having a way to give free rein to their violent impulses.( [u]http://atys.ryzom.com/projects/puben/wiki/L_Marauder_Civilizat ion[/u]http://app.ryzom.com/app_lore/index.php?page=/projects/puben/wiki /L_Marauder ) [/OOC]
[OOC] Roleplaywise, the Marauders of the New Lands are not nice guys but, on the contrary, are the villains of the story, agitators, and criminals. It is possible that amongst the Marauders, some have expressed doubts and have a different point of view, but the Marauders are seen by the homins of the Nations as villains. They are bandits who are unwelcome who will be chased with pikes when they are identified. [/OOC]
#47 Ajouté par Tamarea il y a 1 décénie
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