#1 Ajouté par Eks il y a 1 décénie Reporter | Citer
#2 Ajouté par Neela il y a 1 décénie Reporter | Citer
Dernière édition par Neela (il y a 1 décénie). | Raison: Can't spell!
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You can't "complete" the mainland. If one thinks one has seen or done everything there, one is kidding oneself. But be prepared to "get out what you put in," because the mainland does not coddle or hold hands.
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
#3 Ajouté par Daomei il y a 1 décénie Reporter | Citer
#4 Ajouté par Mokoi il y a 1 décénie Reporter | Citer
So is there a system in place to help mitigate the actions of a few players utilizing pvp tactics in non pvp zones? Is there a graduated set of consequences for repeat offenders?
Dernière édition par Mokoi (il y a 1 décénie).
#5 Ajouté par Eruv il y a 1 décénie Reporter | Citer
#6 Ajouté par Neela il y a 1 décénie Reporter | Citer
#7 Ajouté par Irfidel il y a 1 décénie Reporter | Citer
#8 Ajouté par Neela il y a 1 décénie Reporter | Citer
I do agree that folks fleeing and dragging aggro should watch their radar for other users on 150m range. After survival I always track back, and try to follow the aggro back to where it started to see if there was collateral damage. It's really hard to miss if the other players were active. But sometimes the aggro catches an afk player. Then it's good to /tell them and resurrect them also.
#9 Ajouté par Eks il y a 1 décénie Reporter | Citer
So is there a system in place to help mitigate the actions of a few players utilizing pvp tactics in non pvp zones? Is there a graduated set of consequences for repeat offenders?YesAll reported incidences with credible evidence are investigated and behavior profiles are complied against players accounts. A series of warnings are given to repeat offenders before more serious sanctions are applied and none of theses warnings or sanctions are made public knowledge and never will be.The same applies to guilds but typically it is the behavior of a few players that gives guilds bad reputations.Unfortunately there are always players that will play right on the limits of rules old and new, and most volunteers find the task of regulating behavior distasteful and not really what they signed up for.
#10 Ajouté par Minou il y a 1 décénie Reporter | Citer
#11 Ajouté par Mokoi il y a 1 décénie Reporter | Citer
Edité 2 fois | Dernière édition par Mokoi (il y a 1 décénie).
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