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#21 Reporter | Citer[en] 

In sense I think you hit the point Sub .... there are 4 skill trees. And if it weren't for the money side, few would bother with digging and crating. I don't dig / craft cause its fun. I dig / craft cause I liek having good gear and having good gear means ability to earn.

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#22 Reporter | Citer[en] 

true FF, but hunters shouldn't be rich or have the most fancy gear there is but just a decent armor and weapon but now they can't even earn enough to buy the really bad stuff

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#23 Reporter | Citer[en] 

Point 1:
One of my old guildies used to run around hunting in the area while I kept digging. We could always pick up eachother if there was some unforseen aggro or something and I could supply him with equipment from the stuff I digged up -- at least until he outleveled my digging/crafting. We often went hunting for exc/sup dig spots me being the healer/digger and him the melee/guard.

Basically the hunter protects the diggers/crafter and gets quality gear in return. Were you able to try something like this?


Point 2:
I agree, hunting and delivery mission rewards could use some boost to make risk/effort/reward in line with crafting missions.

Dernière édition par Holina (il y a 1 décénie).

#24 Reporter | Citer[en] 

Perhaps players should be able to steal stuff from NPC stores (and get negative fame and killed on sight by the guards, of course).

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Kaetemi

#25 Reporter | Citer[en] 

forget about new ways of making money etc . i just want the rites missions to give the rewards they should . instead of been broken.. ive done the 2 focus ones in matis with both not giving rewards... plz get these fixed . before all this other crap about dappers. fix the things that are not working 1st .. then work on the other ... man this game is testing me to the limit.........
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