#1 Ajouté par Fitis il y a 1 décénie
#2 Ajouté par Seriesh(arispotle) il y a 1 décénie
#3 Ajouté par Suboxide il y a 1 décénie
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#4 Ajouté par Soloreaper il y a 1 décénie
Dernière édition par Soloreaper (il y a 1 décénie).
#5 Ajouté par Arfur il y a 1 décénie
The Marauders are shrouded in mystery and it is often said that they possess strange technology that has never been seen in the New Lands. Certainly, the armour worn by some of the Marauder leaders was not known in the New Lands until they brought it there. More recently they've also been shown to have access to perfect crafting materials that are completely without flaw.The Marauders also have shown to have superior encrypting technologies and the ability to teleport without aid from the Kami or Karavan.It is believed that a mysterious substance referred to as matoxia is somehow tied to Marauder technology. The Marauders also seem to have no qualms about using Goo in their weaponry.
#6 Ajouté par Daomei il y a 1 décénie
#7 Ajouté par Soloreaper il y a 1 décénie
#8 Ajouté par Daomei il y a 1 décénie
Igives the ability to add more TPs for Marauders, new weapons, armour and materials...Technology developments doesnt give magical development. I would love to see new things in game and to have a new type of "faction" would be fantastic.
#9 Ajouté par Soloreaper il y a 1 décénie
#10 Ajouté par Daomei il y a 1 décénie
#11 Ajouté par Jarnys il y a 1 décénie
#12 Ajouté par Arfur il y a 1 décénie
Why are all of you thinking of a new skill?Just make it possible to learn the current racial skills from the "spy"-trainer in the marauder city.But it would cost "extra" (skillpoints or dappers) and could only be used for those spells where your fame is too low to get into the capitals or other cities/outposts of that race.And you might have to finish some missions first (like the initiation rite for the marauders - same as becoming a member of a particular civilisation)
#13 Ajouté par Fitis il y a 1 décénie
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