I'll add to what Gorran said - Safety is a big plus to playing in a team, but for me the biggest thing is being able to go after beasties / bandits / whatever that you would have no hope of killing solo. Ever tried killing Arkan on your own? Even if you could you would be mobbed by his gang and solo you would have no chance.
This also goes for when training melee or magic. To get a decent amount of XP for killing something solo you need to go after something that is only just stronger than you. The most you can get in this case is about 1000XP. Anything bigger and you stand a better than even chance of getting killed yourself, which is frustrating as well as counter-productive.
If you train with a healer you can go after bigger stuff, killing while they heal you. In this way you can easily get 3000XP with very little extra risk.
This also goes for when training melee or magic. To get a decent amount of XP for killing something solo you need to go after something that is only just stronger than you. The most you can get in this case is about 1000XP. Anything bigger and you stand a better than even chance of getting killed yourself, which is frustrating as well as counter-productive.
If you train with a healer you can go after bigger stuff, killing while they heal you. In this way you can easily get 3000XP with very little extra risk.
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It's bad luck to be superstitious . . .Palta e decata, nan nec ilne matala.
When one goes on a journey it is not the scenery that changes, but the traveller