IDÉES POUR RYZOM


[Multiple Responses] PVP/Armour Shizzle

PvP comes in different forms on this game. OP battles are one form- one I don't really see as pure PvP as it is tainted by politics, numbers etc. There are many 2v2 fights all the way up to 8v8 which take place a fair bit. It is made sure the numbers are even so the outcome of the fight depends entirely on how you fight and react to your opponents.

Having different gear adds another element to this fight. I have nearly 2 full bars of melee stanzas just for pvp. I have designed my weapons to use for different affects. I don't want to be given gear to PvP in- I want to work for it and killing marauders seems a decent way to do so. (From a RP aspect why shouldn't I get rewards from kami/civilisations for killing marauders?)

The PvP point system is in place! Why not use it properly? A PvP island sounds good (it is a really decent idea) but we have a whole world to PvP in- and the tagged system enables this. The devs are already fixing so many things- I don't understand why solutions that require so much effort are necessary when it could be as simple as adding new armour for sale for PvP points. No new armour designs are needed- the NPC armour would work just fine.

---


________________________

Guild Leader of Syndicate
________________________



Facebook
Syndicate's Page (Shuriiken here)
A glimpse into Virg's life
Thug life

I belong to the warrior in whom the old ways have joined the new
NB: Void respawn is where you can find the PVP, also willing to give lessons :)
Montrer le sujet
Last visit vendredi 20 Septembre 16:52:02 UTC
P_:PLAYER

powered by ryzom-api