#85 Añadido por Placio 5 años hace
Q: Are there any plans to reduce the repetition time for other missions (crafting or killing ones)? And to give another way to obtain crystals than just delivering parcels?A: For the other missions (this was one of the topics of the last Ryzom Forge meeting) the repetition times have indeed been greatly increased, but so have the gains! In any case, yes, our plan is to highlight ALL of Atys' missions, to make them more attractive.
Última edición por Placio (5 años hace) | Razón: please delete
#86 Añadido por Ekoh 5 años hace
Équilibrage du patch JY 2603 : correction des missions de livraisonTykus (RT) - 19:47 UTCLes changements suivants, apportés aux missions de livraison, visent à contrebalancer la perte des récompenses en points de nation accordées auparavant par Nouveaux Horizons :Diminution du poids des colis à livrer
Les changements suivants, apportés aux missions de livraison, visent à contrebalancer la perte des récompenses en points de nation accordées auparavant par Nouveaux Horizons :Diminution du poids des colis à livrer
Última edición por Ekoh (5 años hace)
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#87 Añadido por Loved 5 años hace
Última edición por Loved (5 años hace)
#88 Añadido por Gidget 5 años hace
Última edición por Gidget (5 años hace)
#89 Añadido por Luminatrix 5 años hace
I think that that may have been the goal, Loved; to rid Ryzom of players like you and I who have better things to do than just run around "exploring" a place we already explored repeatedly, who like freedom, and/or who simply did not come here to be treated like second-class citizens.
#90 Añadido por Loved 5 años hace
GidgetI think that that may have been the goal, Loved; to rid Ryzom of players like you and I who have better things to do than just run around "exploring" a place we already explored repeatedly, who like freedom, and/or who simply did not come here to be treated like second-class citizens.I don't think things are this bleak. The changes seem well intentioned, just a little hamfisted. They definitely need tweaking. I agree that right now, there is no point in doing crafting missions compared to hunting or digging ones. That needs to be adjusted. Same with faction point rewards. I don't know about overseer missions in cities, since I obviously can't do those, but tribe prospector missions are great. It's not difficult to make a million dappers in 20 minutes once you know where to dig mission mats. Don't get me wrong, I was upset by the changes as well, at first. But then I figured out that they're really not *that* bad.
Editado 2 veces | Última edición por Loved (5 años hace)
#91 Añadido por Ulukyn 5 años hace
#92 Añadido por Luminatrix 5 años hace
Like say some days ago, changes on mission will be done step by step, hard to balance it correctly in a single shot.We are working on it, and will apply some fixes soon.About craft mission, the way to give dappers are different than all other missions.The missions give the cost in dappers of the crafted items. So to adjust that we need change it, calculate the cost of each items and apply a bonus.But will not enough, since some missions ask to craft 1 ammo.. for sure we can't reward this missions with 100k of dappers. So, some missions must be adjusted into objetives too.About replay timer, since we can't change each mission one by one we have apply a formula to calculate the cooldown based on the reward. We will rework the formula to have something more easy like for example 10h, 15h, 20h or 30h and not X hours and Y mins
#93 Añadido por Loved 5 años hace
#94 Añadido por Maiyr 5 años hace
Honestly, a lot of the anger from the community could be prevented if we got frequent updates from the dev team,
#95 Añadido por Placio 5 años hace
#96 Añadido por Gidget 5 años hace
#97 Añadido por Arcueid 5 años hace
#98 Añadido por Sinvaders 5 años hace
Like say some days ago, changes on mission will be done step by step, hard to balance it correctly in a single shot.
#99 Añadido por Luminatrix 5 años hace
Ulu, the thing is by pushed the first changes it just looks like nobody has acknowledge (or think maybe) of the real impact it will have in-game.Pushing a big changes (which seemed very unbalanced) and then adjust it step by step is not a very nice way for doing this kind of things.As I already said it multiples times: you should not rush for Jena patch but take a bit of more time to design/implement/test the actual thing and make a bigger patch when everything is ready.
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