YOUR CREATIONS & GUIDES


uiWebPrevious12uiWebNext

#19 [en] 

My old image hoster died and all images went dark. Hosting the images myself now, should fix the problem.

arc

---

#20 [en] 

Thank you, Arcueid, for taking the time to illuminate what is going on behind the craft preview window and for sharing the story of your journey.

#21 [en] 

Here's one for ya Arc.

High Quality Lance

Point - 8x Basic Big Shell (DM = 0)
Shaft - 8x Basic Beckers Bark (DM = 0)
Grip - 7x Basic Dzao Fiber (DM = 20)

19 Durability
8 Lightness
31 Sap Load
50 Damage
8 Speed
0 Dodge Modifier
19 Parry Modifier
38 Adversary Dodge Modifier
9 Adversary Parry Modifier

Do the craft and Dodge is -1

===========================

Point - 8x Basic Big Shell (DM = 0)
Shaft - 8x Basic Beckers Bark (DM = 0)
Grip - 7x Basic Raspal Skin (DM = 0)

18 Durability
  7 Lightness
 39 Sap Load
 49 Damage
 26 Speed
  0 Dodge Modifier
 18 Parry Modifier
  8 Adversary Dodge Modifier
 18 Adversary Parry Modifier

Do the craft and Dodge is -5

To my recollection it's -5 and +15 range for spear, but that's a good example why even 0% and 100% can't be relied upon.

---

#22 [en] 

I did in the FR wiki a template: http://fr.wiki.ryzom.com/wiki/Mod%C3%A8le:Spoil_inside
It's easy to use, and I can copy it in EN wiki if you need, but may English is not so good.

Última edición por Zorroargh (8 años hace)

---

Zo'ro Argh
Chargé de recherche dans la guilde du Cercle du Bois d’Almati.
Ambassadeur des Rangers auprès des Matis.
Président de la N’ASA et fondateur de Hoodo.

#23 [en] 

Ryzom API gives exact stat value you can use in your research.

API outputs xml, so you do not need any special software to read it as it's all text.

To figure out which item is which, you can use custom text on item and search for it in xml.

---

Hello!

#24 [en] 

Bump...

---

Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#25 [en] 

I'm just returning to Ryzom after a long break, I have a BS in math, and I'm working on my Master's. :) I'd love to help with this if I can.

#26 [en] 

Welcome back Abelie,

the craft preview window is pretty much solved and described in my article. The discussion is mostly about the stats of the final crafted item in relation to the values shown in the preview.

Please have a look at this topic, if you want to test and help to improve what players have gathered to far http://app.ryzom.com/app_forum/index.php?page=topic/view/25957/1

arc

---

uiWebPrevious12uiWebNext
 
Last visit sábado 30 noviembre 16:45:08 UTC
P_:G_:PLAYER

powered by ryzom-api