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#39 Reportar | Citar[en] 

Tamarea (atys)


Why this price difference between capitals and towns? Are the halls/apartments in the towns different in size or aspect from the ones in the capitals? [list][list][*]The halls/apartments in the towns are the same as the ones in the capitals.[*]The price in the capitals has not been raised whereas the NPCs will now sell up to Q290. Reducing the prices in the towns is a way to encourage players to settle there, which will ultimately facilitate the roleplay restart of the nations.

Clarification - The price difference in the towns is limited to just the price of the apartments / GH's ? Or mats and other items will also be cheaper ?

It says that NPC's will now sell up to QL290 in the same sentence it says the price in the capitals has not been raised. Does that mena only capitals will sell QL290 mats ?

Editado 2 veces | Última edición por Fyrosfreddy (1 década hace)

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#40 Reportar | Citar[en] 

And ..... I understand we lose our decorations if we rebuy our GHs/Apartments. If that means just the stuff post merge, that's minimal. If it means all our stuff from pre-merge, that's different. Never quite got a handle on whether all the stuff pre-merge is already lost.

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#41 Reportar | Citar[en] 

FF --

  We already have lost our apartments and all the contents therein, that we had before the Second Swarming (server merge).  That was part of the reset. 

 As far as I know, there have been no decorations since the merger (did any come from the Anlon Wenn events?).

  This is how I understand it.

Edit: removed content that was redundant

Última edición por Bitttymacod (1 década hace)

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#42 Reportar | Citar[en] 

Xatokar (atys)
Some of us are having a hard time understanding the need for apartments and guild halls in separate towns for role play events.

In the past events were held all over the planet, with many far from a town, if you needed to change gear or get an item you tp'd out, got what you needed and came back. Many members of my guild are from non English speaking countries with some English speaking skills. They would probably choose different language events to attend.

Is this change a prelude to wars between the French/German/English speaking communities/cities ?

In my opinion, the addition of GH/apts in other towns is not just for rp purpose.
Avendale is french community, and I am not. Still I always wanted my apartment in Avendale, because my animals were always there, due the short distance to Loria.

The problem is not GH/apts in other towns, is just the way devs have implemented the passage for the already created GH/apts.

Something they could have totally avoided, just disabling GH/apt since the new system was ready.
We have lost all our heavy earned stuff for the merge, i think if the devs would have spoken frankly and told us: "please, wait a couple months without GH/apts because we need some time, in the  meantime, u can get +3 packers free, for a total of 6 (3 at usual price", i think no one would have been too much upset.

And now we would have all people buying new GH/apts with new system, time to traxfer stuff and let devs free the extra packers: no terminal and no problems at all.

I think even without extra packers, it would have been better to wait.

About last question, well, i'm not english, french nor german language so I will stay neutral digging my sources.

Última edición por Gilgameesh (1 década hace)

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Gilgameesh
Legion of Atys

#43 Reportar | Citar[en] 

Bitttymacod (atys)
FF --

  We already have lost our apartments and all the contents therein, that we had before the Second Swarming (server merge).  That was part of the reset.

And so i thought .... here's my logic.

1. I'm told that apartment Furniture / Decorations are not active post merge so therefore we have nothing.

2. We are warned that id we buy a new apartment, we will lose all the contents, furniture, decorations.

3. Well .... f we had nothing post merge what could we possibly be worried about losing unless something is carried over from pre-merge

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#44 Reportar | Citar[en] 

Fyrosfreddy (atys)
Bitttymacod (atys)
FF --

  We already have lost our apartments and all the contents therein, that we had before the Second Swarming (server merge).  That was part of the reset.

And so i thought .... here's my logic.

1. I'm told that apartment Furniture / Decorations are not active post merge so therefore we have nothing.

2. We are warned that id we buy a new apartment, we will lose all the contents, furniture, decorations.

3. Well .... f we had nothing post merge what could we possibly be worried about losing unless something is carried over from pre-merge

You are right, freddy, devs clearly stated that they couldn't be sure, but would have tried to preserve all decorations and furniture from pre-merge. A half-promise, essentially.

Personally I'm just interested in the storage, but I can understand people that wanna save old furniture.

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Gilgameesh
Legion of Atys

#45 Reportar | Citar[en] 

Gilgameesh (atys)

Your calcs are right, but why so upset of overseer missions? they are not day after day.

I'm not upset at all over overseer missions. I think they serve their purpose. My point is that there is no alternative. Ya oughta be able to "make a living" in other ways besides:

1. Go to Location A and take missions 1,2,3
2. Go to Location B and take missions 4,5,6
... and so on, repeating the same tasks in the same order because its most efficient.

Digging and Crafting for example, one can choose 5 different regions, choose difficulty levels to suit your varying skills, can easily find different groups to team with, not to mention increase your skill points in a noticeable way that "craft 7 vests" doesn't do.

To my mind, the overseer missions are a "kludge" ... a work around that I guess is intended as a temporary alternative until devs get a sense of how things settle out. For non diggers / crafters I imagine changing or cycling tribe based missions where ya have story based reason to go out and kill "x" number of bandits / mobs / nameds.
Gilgameesh (atys)
devs clearly stated that they couldn't be sure, but would have tried to preserve all decorations and furniture from pre-merge. A half-promise, essentially.

The furniture will all come back easily enough but the event based stuff has some nice memories associated therewith.

Última edición por Fyrosfreddy (1 década hace)

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#46 Reportar | Citar[en] 

Just bought a GH in Hoi-Cho. After paying, you cant get in trough elevator as said above. when contacting a CSR they confirmed its a known issue (quote "ok, it sems we have a few cases of this, provided you have done all thats correct, as in bought from guild caretaker, then accesing via elevator and not touching the terminal")

So best wait with buying a new GH untill ticket is resolved. Will keep you updated, since WG wont.

Magisty

Editado 2 veces | Última edición por Magisty (1 década hace)

#47 Reportar | Citar[en] 

wow, I really like how the elevators works in for the Matisian Conservatory/Observatory (I cannot remember) ...Marco Menini

just simply walk straight in and it instantaneously takes right away to the correct places...no menu or anything like that ^_^

Última edición por Muffin (1 década hace)

#48 Reportar | Citar[en] 

Magisty (atys)
Just bought a GH in Hoi-Cho. After paying, you cant get in trough elevator as said above. when contacting a CSR they confirmed its a known issue (quote "ok, it sems we have a few cases of this, provided you have done all thats correct, as in bought from guild caretaker, then accesing via elevator and not touching the terminal")

So best wait with buying a new GH untill ticket is resolved. Will keep you updated, since WG wont.

Magisty

Update, Devs got it working. seems to be a case by case thing.
Big thumbs up for tiximei for your help!!

#49 Reportar | Citar[en] 

(I am still wondering if those who told tales at the Anlor Winn will recieve a title in regards to that, if I am not misstaken it was mentioned during the event. I may of course have misunderstood. But would not mind a bard/taleteller related title if so were the case :) )

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Remember, have fun!

#50 Reportar | Citar[en] 

Drakfot (atys)
(I am still wondering if those who told tales at the Anlor Winn will recieve a title in regards to that, if I am not misstaken it was mentioned during the event. I may of course have misunderstood. But would not mind a bard/taleteller related title if so were the case :) )

If they give you a title, they will just take it away later.

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Disclaimer: Any resemblance between the characters in this post/thread and any homins, living or dead, is a miracle.* The characters in this post/thread are fictitious. Any homin resembling them is better off dead**
*You Nazty Spy
**I'll Never Heil Again

#51 Reportar | Citar[en] 

Rollocks (atys)
Drakfot (atys)
(I am still wondering if those who told tales at the Anlor Winn will recieve a title in regards to that, if I am not misstaken it was mentioned during the event. I may of course have misunderstood. But would not mind a bard/taleteller related title if so were the case :) )

If they give you a title, they will just take it away later.

(I know, but it still a nice reward while it lasts imo :) )

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Remember, have fun!

#52 Reportar | Citar[en] 

I think that by the time you will get it, then it will be for the nest Anlor Winn and it will have already expired by then, lol :P

#53 Reportar | Citar[en] 

Hello,

can the devs give us any eta on when the harvesting will be fixed?

can the devs tell us if the random math (degrades, wear outs, dodge chances, tool chances and so on) was changed intentionally or need also a fix?

can the devs tell us when the rites rewards will be fixed?

Not going to ask why events should break occupations, but can the devs tell us if they consider gameplay higher priority than events?

In other words: can the devs tell us when they decide to fix the game, totally broken post merge?

Regards.

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Gilgameesh
Legion of Atys
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