#1 Añadido por Oscarian 1 década hace Reportar | Citar
Editado 2 veces | Última edición por Oscarian (1 década hace) | Razón: Dyslexics Untie!
#2 Añadido por Dareth 1 década hace Reportar | Citar
Seems pretty clear to me.
#3 Añadido por Organdonor 1 década hace Reportar | Citar
#4 Añadido por Freier 1 década hace Reportar | Citar
Hi guys, I've seen a lot of anger and angst in the forums and in-game about the up-coming character wipe. I'd just like to remind everyone about the other parts of the post from the Ryzom team which some seem to have missed.If the servers aren't merged, there will be no more Ryzom. As a consequence, the dev team have taken a decision to start everyone all over from scratch. So, the reality is, that you could take the option of having a new Toon in Ryzom and be able to continue playing the game, or the option that there is is no more Ryzom, period.Seems pretty clear to me./Oscarian
#5 Añadido por Beeficus 1 década hace Reportar | Citar
---
#6 Añadido por Aeralin 1 década hace Reportar | Citar
#7 Añadido por Latchy(arispotle) 1 década hace Reportar | Citar
Oscarian, I believe you are missing the point of our angst and anger. Many of us have played Ryzom since it's very beginnings. We've seen the game through 3 different owners and 2 server shut downs. We've stuck with Ryzom through thick and thin, coming back and again and again when things looked the most dismal, all in hopes of living in our homin skins once more. Now, we're being told, after sticking it out for all this time, that our loyalty has been for naught. We understand the decision has been made, and if a toon wipe must be done in order for Ryzomto continue to survive, then that's what will happen. We don't, however, have to be happy about it nor do we have to keep quiet when voicing our discontent over the loss of years and years of work.
#8 Añadido por Ayto(arispotle) 1 década hace Reportar | Citar
#9 Añadido por Bitttymacod 1 década hace Reportar | Citar
Not to mention all the so-called updates i seen so far were about pvp, pvp and pvp, so thats about all the devs know to do, everything else is above their skill level.
Última edición por Bitttymacod (1 década hace)
#10 Añadido por Jelathnia 1 década hace Reportar | Citar
Última edición por Jelathnia (1 década hace)
#11 Añadido por Wintergreen 1 década hace Reportar | Citar
#12 Añadido por Jarnys 1 década hace Reportar | Citar
#13 Añadido por Suboxide 1 década hace Reportar | Citar
#14 Añadido por Arcana 1 década hace Reportar | Citar
#15 Añadido por Freier 1 década hace Reportar | Citar
FreierNot to mention all the so-called updates i seen so far were about pvp, pvp and pvp, so thats about all the devs know to do, everything else is above their skill level.It has been that way for more than 6 years, Frier -- since before my "father" came to Silan. The developers have always conceived of Ryzom as a PvP game and tried to make that the primary focus. Unfortunately (for them) and fortunately (for what I suspect is most of us who love the game) the player base didn't buy into that. Cooperation (by and large) was more fun and more satisfying. Rather than accept what their community wanted, more PvE content (high in programming effort and art development) the devs have, as you said, worked on trying to get more PvP.((All my experience is with Arispotle. The above statements may not apply to Leanon and Aniro.)) -- Bittty Mac Od
powered by ryzom-api