#1 Añadido por Zatarga 3 años hace Reportar | Citar
Hello everyone. I had an idea that most will criticize (probably, which is nothing new) but I was thinking back to the previous PvP tournament (actually all of them) that was recently held and I believe that the format is flawed. Now, I do not join events like these, not because of the time (although I am normally sleeping since they seem to be scheduled for 19:00 or 20:00 GMT+0 and I currently live in GMT+8) but because they are rather dull. There is really no challenge, it takes place in a safe area, no real loss if you lose (maybe a dappers entry fee) and the prize is normally the same thing (a Marauder NPC HA set - if memory serves me) which is rather stale. The fancy title and bragging rights truly mean nothing when nothing is truly lost.
I propose the following which may seem extreme and in no particular order but why not:
1. The tournament should only be 1vs1 (no 2vs2 teams) – you are allowed to use heal eggs, stam eggs (say limit to a total of 25 for the entire tournament play of each) and any self-heals/auras that you have available – until you die.
2. The tournament should be held in the area in-between the entrance to Demon’s Lap and the Firebrands Tribe – it should also be held just after a server restart (say 4-hours to allow for Supreme nodes to be dug) – this way, the elements are also at play – really no different than a random encounter between toons on a happy jaunt through Prime Roots anyway.
3. The entry fee could be, let say, 1-to-2 million dappers (easy money for everyone to gamble away) – but the real fun now begins because if this is really going to be a “winner take all” then what should happen is that every loser needs to turn over his/her gear that was used for the event (weapon(s) / armor / jewels) to the CSR/SGM on-site who monitors the event. Then at the end of the tournament, the winner actually wins something of value (literally every piece of gear used by every loser – we need to figure-out a registration/monitoring system for all items but that should not be too difficult) and then there really is a sense of loss – if you want to throw in a squishy yubo, fine but let us make loss and value mean something.
I understand that this may seem or sound extreme but I truly believe that it would be far more enjoyable and entertaining than just fighting at the arena on Silan for an NPC HA set…and since this new breed of toons enjoy running around with an additional 2-to-3 alts attacking diggers, let us try to keep them happy with adventure, because their happiness is all that really matters and after all, they are the future for keeping Atys alive – (smile, pullup a chair and let the criticism fly) and possibly some actual, constructive feedback…My motto in life is; "Life is simple, unpredictable, and beautiful but always remember that even though something ends, something new begins, so take a deep breath and move on." – ZatargaP.S., I did not put this in the "Ideas for Ryzom" forums because even though it is a new idea, i seriously doubt that it would ever see the light of day but a fun discussion nonetheless.
Última edición por Zatarga (3 años hace)
#2 Añadido por Lapetus 3 años hace Reportar | Citar
#3 Añadido por Bisugott 3 años hace Reportar | Citar
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Editado 2 veces | Última edición por Govokos (3 años hace)
#7 Añadido por Zatarga 3 años hace Reportar | Citar
#8 Añadido por Geor 3 años hace Reportar | Citar
Última edición por Govokos (3 años hace)
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#15 Añadido por Geor 3 años hace Reportar | Citar
Editado 3 veces | Última edición por Govokos (3 años hace)
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