IDEAS FOR RYZOM


Generic Crafting Materials

Eolinius
Il faut peut-être revenir aux fondamentaux. Si les gens ne savent plus quoi faire des lots, c'est peut-être que les gains sont trop faciles

The gains are not "too easy" if you have to think or learn how to get them then put in effort to actually get them. I would argue that it's actually harder to figure things out than simply remove options and take all of the thinking and learning out. Simply forcing everyone onto the same path by removing options makes things easier, though less fun. If you're worried about things being "too easy" then you should welcome the difficulties of figuring out options instead of advocate for their removal. I'd say that having people figure things out adds the type of difficulty that keeps people engaged whereas "back to basics" would strip Ryzom of the depth, flexibility, and mental engagement that makes it interesting.

Regarding trading potatoes specifically, while I generally oppose making things difficult for the sake of just being difficult, I feel that Elyps and Nation Points are easy enough to earn that I have no problem with potatoes remaining non-tradable yet difficult enough that it's still trading one form of work for another instead of an absolute gift like some seem to think. It just seems "too easy" because it's not the way it was done pre-Merge, and change is bad.

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

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Last visit domingo 24 noviembre 18:25:51 UTC
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