I appreciate your help. At risk of getting sidetracked, I bet your file manager can't copy all files from three different locations with "Tree" in the name but that do not contain "Flower" with only a few seconds effort on the part of the user.
for i in $(\ls -1 a/*Tree* b/*Tree* c/*Tree* | grep -v Flower)
do
cp $i other_dir
done
Back on topic. When you say "xml files" it would be nice to have an exact list of files that need preserving in order to save:
*) Key bindings.
*) Landmarks.
*) Notes made in the in game notebook.
*) Anything else useful I may have forgotten.
I really don't understand why landmarks and notes etc. aren't stored server-side, and preferably key bindings as well.
for i in $(\ls -1 a/*Tree* b/*Tree* c/*Tree* | grep -v Flower)
do
cp $i other_dir
done
Back on topic. When you say "xml files" it would be nice to have an exact list of files that need preserving in order to save:
*) Key bindings.
*) Landmarks.
*) Notes made in the in game notebook.
*) Anything else useful I may have forgotten.
I really don't understand why landmarks and notes etc. aren't stored server-side, and preferably key bindings as well.