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Discussing the Marauder Faction/Cult

Lacuna
Daomei I apologise ..
Thanks, no offense taken.
1) A permanent city: the camp is meant to be temporary.
Honestly, I do not understand that. I consider the camp a bridgehead for projecting marauder power into the new territories, so it may be considered temporary to those who want to conquer the world. But it seems not logical for me that marauders want a fixed city. Aren't they nomadic?

In fact, if once my craziest dreams would become real, playable ancient lands as new territories, with large marauder (free PvP) regions, a marauder capital there would make sense. Personally, I could imagine that bit alike the wandering capital of the medieval Mongols, with the task to find where it is located every given day or season (mind that the wandering palace was a two or three story structure, not just some dusty tent ;)).
2) A respawn point in camp.
Agreed. I would suggest a respawn point in or directly beneath every existing and future arena.
3) An effective way of dropping fame that is not simply clicking a mouse to renounce fame over and over.  Missions to kill guards would be good.  This would be a good counterpoint for missions to help people leave mara.
Agreed, that clicking down fame is boring, and too easy.
4) A series of missions similar to City Welcomers that would allow mara to lose a little fame just as homins gain a little for civs ones.  But make them really hard.  It would also be nice to have a generic spear plan as a reward. I think I was told that one exists but is no implemented.
To be honest, I despise the idea of reserving any crafting ability to a single faction, nation, or other closed group of players. Otherwise, agreed, also in case that such weapon may be obtained by other means, too.
5)Mara rite needs fixing.
I do not know about, but good luck for you and good success for Gaueko
6) [from Nerwane, bug fix of stupid merchants]
agreed of course

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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
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Last visit jueves 14 noviembre 16:50:57 UTC
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