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Discussing the Marauder Faction/Cult

I did not re-read the Lore before writing this, but this seems to be one of the rather rare times I'm with Daomei regarding the acceptance of the Marauders as a kind of nation. It's not a, say, homogenic whole. It's a collection of Outcasts from various ways of life, and for very different reasons. Their intentions differ a lot (not least in RP), and they are made up from psychotic murderers to charming rogues, from heretics to traitors to pocket thieves. Not nearly all want the "other" Homins dead, especially not those who, in a way, live from them (thieves, mercenaries etc.). It's not impossible to have business with some of them, but if they were a real nation, bound only to the will and command of Melkiar the Black Varinx and his fierce daughter, any business - any interplay apart from PvP - with them would be impossible, and therefore they would be even more cut out of things than they are now. I guess some Marauder players won't care - others would.

I want to address the theory of the "left behind in the Old Lands". There can be little doubt that not all Homins made it in time to the Rainbow bridges. Many others choosed to stay behind (Muang/Marung, for example). Most Marauders weren't even born then - many were born in the New Lands, and/or joined the Marauders long after the Swarming. When the Second Swarming came, the Marauders received the offer to flee with most of Hominkind to a safe place, but again decided to stay (Akilia made it very clear that she and her people won't go). So the idea of the Marauders taking revenge for their neglection during the Swarmings make sense only for a very limited amount of them, but not for the others, who socialised with other Homins before deciding to join an on the whole anti-social organisation.

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Salazar Caradini
Filira Matia
Royal Historian
Member of the Royal Academy of Yrkanis
First Seraph of the Order of the Argo Navis
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Last visit jueves 14 noviembre 16:31:58 UTC
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