I have no argument either that such kind of camping with low level f2p alts is highly abusive. And in general, camping, even if done with subbed acc and master level character, is somewhat filthy, a brute force attack on the random appearance of bosses. There are good reasons to despise and few if any reasons to justify it.
As denoted before, lifting the ban on camping was obviously a pragmatic decision by the CSR. The reasons for are quite comprehensible:
- the burden of proof is much against the accuser. There are lots of reasons to be present at a spot where once in 4 days ca. a boss may appear (if not on one of its other 1 or 2 locations) apart from camping. I (and not only me) am regularly lvling in a place directly adjacent to one and not so far from one or two other boss spots, sometimes I am even idling there (because I am working, checking email, writing stuff or else). Same goes for at least 3 or 4 spots where I (like others) use to dig not seldom.
- Lower level characters venturing into dangerous regions depend on longer stays on open safe places. Typically, bosses use to spawn in exactly such locations. Therefore, venturing low level players may easily be confused with camping abusers.
- Real campers know all of the above and may have their excuses at hand once they are confronted and/or tickteted.
- Some players may use such accusations for acting out personal feuds and resentments and/or take them as an opportunity for bickering and flaming.
For CSR that means the need of playing detective and kindergarten nanny, the most disgusting parts of administrative work (I have long experience as server and site admin and can say that no technical problem is as disgusting and burdening as such social quarrels are).
As repeatedly said, a common sense attitude is the best against such malpractice. Good patrollers can outperform or at least match any result from camping, and can take pride in playing honestly by the rules.
Btw. camping is fairly ineffective and wasteful unless supported by additional abuse such as botting. And botting is highly illegal outspokenly banned by the rules, and there are server side possibilities to track it.
As denoted before, lifting the ban on camping was obviously a pragmatic decision by the CSR. The reasons for are quite comprehensible:
- the burden of proof is much against the accuser. There are lots of reasons to be present at a spot where once in 4 days ca. a boss may appear (if not on one of its other 1 or 2 locations) apart from camping. I (and not only me) am regularly lvling in a place directly adjacent to one and not so far from one or two other boss spots, sometimes I am even idling there (because I am working, checking email, writing stuff or else). Same goes for at least 3 or 4 spots where I (like others) use to dig not seldom.
- Lower level characters venturing into dangerous regions depend on longer stays on open safe places. Typically, bosses use to spawn in exactly such locations. Therefore, venturing low level players may easily be confused with camping abusers.
- Real campers know all of the above and may have their excuses at hand once they are confronted and/or tickteted.
- Some players may use such accusations for acting out personal feuds and resentments and/or take them as an opportunity for bickering and flaming.
For CSR that means the need of playing detective and kindergarten nanny, the most disgusting parts of administrative work (I have long experience as server and site admin and can say that no technical problem is as disgusting and burdening as such social quarrels are).
As repeatedly said, a common sense attitude is the best against such malpractice. Good patrollers can outperform or at least match any result from camping, and can take pride in playing honestly by the rules.
Btw. camping is fairly ineffective and wasteful unless supported by additional abuse such as botting. And botting is highly illegal outspokenly banned by the rules, and there are server side possibilities to track it.
---
Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral