Well, if I participate in a long running event, I can accept a good chance of failure. But if failure is the only outcome right from the start, then I don't see the point. And the same is true for my character: If Irfidel senses that there's no way any camp will be completed in time, then he would spend his time in a much better way, e.g. just killing the KotD directly.
I believe after the camp building event concluded, all three servers still had packet delivery missions. On Leanon they changed in the way that the packages got lighter, so that after the building concluded (with no towers completed), one could delivery the packages without a mount or packer. Again, I believe this was identical for all three servers.
I believe after the camp building event concluded, all three servers still had packet delivery missions. On Leanon they changed in the way that the packages got lighter, so that after the building concluded (with no towers completed), one could delivery the packages without a mount or packer. Again, I believe this was identical for all three servers.