Graphics


[GFX] Reports of Ryzom Forge's meetings (Artist Group)

Il te faut utiliser mesh_export et si tu le lances sans paramètre, tu obtiendras :

Usage: mesh_export [-h][-v][-d<destination>] <input...>

Where options are:
-h or --help : Display this help
-v or --version : Display version of this program
-d <destination>, -d<destination>, --dst <destination> or --dst=<destination> : Destination directory path
--dependlog <log> or --dependlog=<log> : Dependencies log path
--errorlog <log> or --errorlog=<log> : Errors log path
input : Filename of 3D model to convert


Bonne chance :)

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Kervala - Ryzom volunteer developer - Working on different clients

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Last visit Sunday, 24 November 08:54:40 UTC
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