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Peut-on interdire par le roleplay le gameplay d'un joueur ?

Talkirc (atys)
sounds to me like they were hoping that niz would just quit playing ryzom after this RP, after all that's what they expect from what i'm reading now.

i recently did a little rp event where myself and ros were taking hostage by the mara, and if the ransom wasn't paid we were to be killed, rescue was not a option due to the magic that bound us. no one paid the ransom, after sitting in the mara camp for 10 days restricted from all gameplay we were killed, that doesn't mean that i'm not going to play ryzom because of it. if someone wants a RP reason, it's because "Ma-Duk would not allow us to truely die, and simply brought us back to life at one of the many focus points of "life magic" found on atys."

it's high time that the hardcore RP community stop trying to tell everyone how to play, tell yourself how to play, and leave everyone else alone, time to go back to grade school and "do unto others as you would have done unto you".

bottom line, let's all grow the hell up and start acting like adults, RYZOM is a game, RP is a person's personal style. there is no right or wrong way to RP ryzom, all RP should be is something for players to do. the dev's sure don't use the roleplay to enrich the game (see upper brances) as they have claimed, save for a few choice RP actions that have been done, which only seam to favor a fraction of the players.

get over the damn RP, if all you want is RP, go play D&D, there's way more to ryzom then just RP.

In my opinion, this is a bad reaction to have. Why being so aggressive ? Roleplay is a huge strengh for Ryzom, and "anti-roleplay" ruined my roleplay work so many times I can't even count it. But I've stopped bein aggressive, it's the only way if you want to be listened. That's acting like adults.

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Thols Bevhus, bavùchos èr orkolum
Archéologue novice de la Confrérie du Grand Dragon



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