IDEEN FÜR RYZOM


uiWebPrevious12uiWebNext

#21 [en] 

Might I just say, I find the IC battle over the fires hilarious and actually a great iniative of player-driven politics/events, but it worries me that some seem to have difficulty keeping IC and OOC apart, which brings the risk that a pretend-conflict for entertainment purposes turns into a real conflict between players.

IC comments do not belong in this thread or even this forum - it's for OOC discussion about how game mechanics should work, which is a different discussion than the IC one about 'fire safety'. I would guess that this is also why several posts that seemed to be RPing were removed from this thread. Please keep them coming, as they are awesome, but do keep them in the appropriate forums to avoid confusion.

#22 [en] 

free fire tax!!!, the akenak take note ;o)

Zuletzt geändert von Ghuiss (vor 1 Jahrzehnt)

---

mayhem - where no one is an island

#23 [en] 

Something else has been bugging me, and it fits with a change to the fires, should something ever materialize.

Once the fires are made indestructible in the presence of their creator and die a slow death when not, the only way to put them out prematurely should have a cost. Just as there is a cost to creating them, there should be a cost to extinguish them. Because the fires actually have a use in occupations, the cost to extinguish them should also come from the occupations.

So I propose that to extinguish an unattended fire, one must use water from the Water Carrier occupation. Water, when in the presence of a fire, shall have an additional option: Extinguish campfire. This will consume the water and extinguish the fire causing it to disappear within seconds.

If the would-be extinguisher chooses not to use water to extinguish the fire, that is a viable option. The fire will eventually burn itself out and disappear in due time.

Zuletzt geändert von Erizon(arispotle) (vor 1 Jahrzehnt)

#24 [en] 

that doesn't sound so stupid and could be used for rping i guess since the firemen would atleast have to do a quest to extinguis the fire giving them a task to do at first what would cost them some time to do, right now it really feels like griefing ppl don't kill packers left behind either (i know the cost of a fire and a packer is alot higher but for rich ppl buying mats for fire or a packer is just the same they have enough of them)

---

#25 [en] 

+1 to Firemin (and womin) being required to be Water Carriers and use Water Carrier crafts to extinguish campfires.

Remember, only you can prevent Flaming Forests....

#26 [en] 

Erizon
So I propose that to extinguish an unattended fire, one must use water from the Water Carrier occupation. Water, when in the presence of a fire, shall have an additional option: Extinguish campfire. This will consume the water and extinguish the fire causing it to disappear within seconds.
+1

Though I would additionally propose not requiring the creator to be absent, and giving the creator the option to extinguish without water.

#27 [en] 

Locked due to the large number of inappropriate posts.

---

Sywindt | Game Master | EN, NL, de, fr
uiWebPrevious12uiWebNext
 

Dieser Thread ist geschlossen.

Last visit Donnerstag 28 November 07:51:08 UTC
P_:G_:PLAYER

powered by ryzom-api