#1 Eingetragen von Tumbleweed vor 1 Jahrzehnt
#2 Eingetragen von Karu vor 1 Jahrzehnt
My point is that feature is useless. The one who's willing to fight will stay anyway, regardless of ability to use teleports. And the one who don't want to fight will escape with ease. Developers would have to implement complete immobility for 10-15 minutes to achieve the goal they intended to get by teleport lock.
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#3 Eingetragen von Tumbleweed vor 1 Jahrzehnt
because you cant escape in 10seconds that takes to teleport out.
It also prevents pvp'er hopping around from hot-zone to hot-zone.
Zuletzt geändert von Tumbleweed (vor 1 Jahrzehnt)
#4 Eingetragen von Marelli(arispotle) vor 1 Jahrzehnt
#5 Eingetragen von Tumbleweed vor 1 Jahrzehnt
1) only if you're in a city, most of the world isn't a city
no, you can't, the altar safe zone doesn't protect you if you run in after having commited an aggresive act
2 mal geändert | Zuletzt geändert von Tumbleweed (vor 1 Jahrzehnt)
#6 Eingetragen von Suboxide vor 1 Jahrzehnt
#7 Eingetragen von Tico(arispotle) vor 1 Jahrzehnt
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