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#47 Melden | Zitieren[en] 

It is great to see the game advancing, however does anyone agree the patch numbering is quite poor?

1.9 shouldn't go to 1.10 that's lower :D because at 1.9 i thought we were close to Ryzom 2.0 :) which i expect to be a big patch.

#48 Melden | Zitieren[en] 

Ulukyndev (Aniro)
Although it does not appear in the patch note, a secondary static action bar will be available. It can be activated in the configuration window:

Is there anyway to have it display horizontally if desired? If so, I could not locate it. If not, a tool like the "Change Display Mode" for the system bar would be nice.

Zuletzt geändert von Inifuss (vor 1 Jahrzehnt)

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Peace, Luv & Cookies,
Inifuss

#49 Melden | Zitieren[en] 

Inifuss
Ulukyndev (Aniro)
Although it does not appear in the patch note, a secondary static action bar will be available. It can be activated in the configuration window:

Is there anyway to have it display horizontally if desired? If so, I could not locate it. If not, a tool like the "Change Display Mode" for the system bar would be nice.

no. Nor is there a way to change it so it copies the content of another of your action bars except for #1.

#50 Melden | Zitieren[en] 

Soloreaper
It is great to see the game advancing, however does anyone agree the patch numbering is quite poor?

1.9 shouldn't go to 1.10 that's lower :D because at 1.9 i thought we were close to Ryzom 2.0 :) which i expect to be a big patch.

no, it is correct.
The number following the the period (".") is 10, after which is 11. the version can be broken down into smaller minor version for example 1.9.1 and in the case of the version you mentioned 1.10.1 or 1.10.5 up to 1.10.99 (If they so wish) and eventually 1.11.0 and so on. It is up to the developers to decide how they want to number their versions as long as they keep incrementing the versions.

If however it is a "major" version update, for instance when the new code is not compatible with the version 1 code at all, due to big changes, at this point the developers will make the call to move over to a new "major" version like 2.0.0 or 2.0.1 for example.

Hope this helps.

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#51 Melden | Zitieren[en] 

guess someone can't count > 9 :)
Of course I'd have preferred hexadecimal version numbers myself...

#52 Melden | Zitieren[en] 

Iala
no. Nor is there a way to change it so it copies the content of another of your action bars except for #1.

That was clearly stated in the post. :)

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Peace, Luv & Cookies,
Inifuss

#53 Melden | Zitieren[en] 

Did the new occupations make it into the game yet?

#54 Melden | Zitieren[en] 

no, those were delayed.

#55 Melden | Zitieren[en] 

Iala
no, those were delayed.

Is there a schedule for the new occupations already or have they been indefinitely postponed ?

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#56 Melden | Zitieren[en] 

Yes, waiting for same answer.

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#57 Melden | Zitieren[en] 

Servers will be shutdown on Wednesday morning in order to apply a small patch.
Scheduled shutdown of between 60-90 mins expected at this stage.

4 mal geändert | Zuletzt geändert von Mokoi(arispotle) (vor 1 Jahrzehnt)

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Yumeroh | Senior Gamemaster | Community Manager | Senior Tester Manager

#58 Melden | Zitieren[en] 

You now have the update available for Linux users, for this you just have to run ryzom_update.sh.

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Yumeroh | Senior Gamemaster | Community Manager | Senior Tester Manager

#59 Melden | Zitieren[en] 

First new advanced occupation available: Catalyst Artificer! Now you never have to beg for your cat fix again ;)

The occupations main interface is now in your Identity Window ("P" by default), "Occupations" tab.

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Sywindt | Game Master | EN, NL, de, fr

#60 Melden | Zitieren[en] 

I'm running under Ubuntu 11.04. I have just updated the client to the latest release and sadly, my clients now crash, within 15 seconds of loading the main window. I have cleared all cached files, to no avail.

I will investigate further.

#61 Melden | Zitieren[en] 

I've had the same problem and the solution is not very nice...
I had to create a secondary directory from where you launch the second client and create a symbolic link to the data directory, then copy the remaining files, including the binaries. You can do:

cd <your directory containing the "ryzom" install directory>
mv ryzom/data backup_data
cp -R ryzom ryzom_2nd
mv backup_data ryzom/data
cd ryzom_2nd
ln -s ../ryzom/data data

Then you run one client from "ryzom" and the other from "ryzom_2nd"

I suspect that both clients otherwise access the same config and/or log files and there is some form of race between the two.

Now it's running smoothly.

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