#33 Eingetragen von Gidget vor 6 Jahren
In a roleplay driven Atys,...
...you can't be attackable only when you are "ready" to fight.
Not only to kill people on sight, and then untag because your irl personal driven duty is done (like we can see way too much).
To try PvP without faction play and any roleplay meaning, you can practice in an arena like the Matis one, you won't gain points tho, but this could change with a new topic about it.It can be very fun also to do, without any poisonous meaning or CoC abuse.
As for Naema, the atys world isn't that bad they think it is when you are tag, you are the living proof of it.Seem you didn't get chain killed and some other myths.
I would like to imagine a tag which has a meaning, like it used to be.
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#34 Eingetragen von Aleeskandaro vor 6 Jahren
4 mal geändert | Zuletzt geändert von Tykus (vor 6 Jahren)
#35 Eingetragen von Sinvaders vor 6 Jahren
#36 Eingetragen von Lacuna vor 6 Jahren
Zuletzt geändert von Lacuna (vor 6 Jahren)
#37 Eingetragen von Placio vor 6 Jahren
#38 Eingetragen von Aleeskandaro vor 6 Jahren
I will do an example to try to show you what we are actually talking about...
...being full-time PvP tag doesn't mean you are always fighting or whatever ... it's definitely a wrong idea that people have
I think my character is buggy then, I'm always tag and I am never been chainkilled :/ Shall I open a support ticket ?
You do NOT get chain killed by being tag.
6 mal geändert | Zuletzt geändert von Aleeskandaro (vor 6 Jahren)
#39 Eingetragen von Victoriacamper vor 6 Jahren
C. Rules of the Code of ConductI. Courtesy RulesI.1. Harassment of a player or of a member of a Ryzom Team (Major/Minor Offence: depending on the degree, the Support Team will decide on each case)Provocation and harassment, whether verbal or through gameplay actions, are prohibited in-game as well as on Ryzom's chat channels: insults, threats of all kinds (under cover of roleplay or not), provocation via emotes or other, but also thechain kill of a character, its campfires or its mektoubs(except during outpost battles), repeated or regular pullovers of mobs on the same character... This list is not exhaustive.The Support team reserves the right to prepare a file if it deems a case to be proven harassment, as well as to take the decisions that are necessary based on the seriousness of the facts.
#40 Eingetragen von Revvy vor 6 Jahren
#41 Eingetragen von Mithian vor 6 Jahren
2 mal geändert | Zuletzt geändert von Tamarea (vor 6 Jahren)
#42 Eingetragen von Aleeskandaro vor 6 Jahren
2 mal geändert | Zuletzt geändert von Tykus (vor 6 Jahren)
#43 Eingetragen von Northstar vor 6 Jahren
#44 Eingetragen von Victoriacamper vor 6 Jahren
#45 Eingetragen von Siela vor 6 Jahren
Removing Pvp is a good idea Revvy, it's only a 1% of the game that does it and even then, it's just griefers, Player killers, and those grinding PvP points...
#46 Eingetragen von Moniq vor 6 Jahren
#47 Eingetragen von Revvy vor 6 Jahren
I have been thining about the red tag and I must remind you about one problem that happens again and again during (mass) events. Some restless homins bring red tag into the league. Once I heal such homin I get the red tag as well (by accident for example). Even for now it means I have to sit and wait for 10 minutes doing nothing before I can join the event again. If you rise the timeout for red tag to 12 or 24 hours, it means end of my participation on the event because I will not be able to do actions as expected (due red tag limits).
Zuletzt geändert von Revvy (vor 6 Jahren)
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