#25 Eingetragen von Victoriacamper vor 6 Jahren
Zuletzt geändert von Tykus (vor 6 Jahren)
#26 Eingetragen von Revvy vor 6 Jahren
3 mal geändert | Zuletzt geändert von Tykus (vor 6 Jahren)
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#27 Eingetragen von Victoriacamper vor 6 Jahren
#28 Eingetragen von Victoriacamper vor 6 Jahren
I don't see any exploit by attacking people who are PvP flags. And if the guy is only focusing its alt
a) Theft of Bosses or NamedA Boss or Named belongs to the first team that has locked it, as long as the lock is active. (See https://app.ryzom.com/app_forum/index.php?page=topic/view/27212 for more information.) A second team may assume the Boss or Named only if it is not yet locked or it is unlocked. To do this, it can exclusively:Fight the first team in PvP
* grab a bucket and wait to collect tears *
4 mal geändert | Zuletzt geändert von Victoriacamper (vor 6 Jahren)
#29 Eingetragen von Gidget vor 6 Jahren
#30 Eingetragen von Aleeskandaro vor 6 Jahren
2 mal geändert | Zuletzt geändert von Bisugott (vor 6 Jahren)
#31 Eingetragen von Naema vor 6 Jahren
#32 Eingetragen von Revvy vor 6 Jahren
2 mal geändert | Zuletzt geändert von Tykus (vor 6 Jahren)
#33 Eingetragen von Gidget vor 6 Jahren
In a roleplay driven Atys,...
...you can't be attackable only when you are "ready" to fight.
Not only to kill people on sight, and then untag because your irl personal driven duty is done (like we can see way too much).
To try PvP without faction play and any roleplay meaning, you can practice in an arena like the Matis one, you won't gain points tho, but this could change with a new topic about it.It can be very fun also to do, without any poisonous meaning or CoC abuse.
As for Naema, the atys world isn't that bad they think it is when you are tag, you are the living proof of it.Seem you didn't get chain killed and some other myths.
I would like to imagine a tag which has a meaning, like it used to be.
#34 Eingetragen von Aleeskandaro vor 6 Jahren
4 mal geändert | Zuletzt geändert von Tykus (vor 6 Jahren)
#35 Eingetragen von Sinvaders vor 6 Jahren
#36 Eingetragen von Lacuna vor 6 Jahren
Zuletzt geändert von Lacuna (vor 6 Jahren)
#37 Eingetragen von Placio vor 6 Jahren
#38 Eingetragen von Aleeskandaro vor 6 Jahren
I will do an example to try to show you what we are actually talking about...
...being full-time PvP tag doesn't mean you are always fighting or whatever ... it's definitely a wrong idea that people have
I think my character is buggy then, I'm always tag and I am never been chainkilled :/ Shall I open a support ticket ?
You do NOT get chain killed by being tag.
6 mal geändert | Zuletzt geändert von Aleeskandaro (vor 6 Jahren)
#39 Eingetragen von Victoriacamper vor 6 Jahren
C. Rules of the Code of ConductI. Courtesy RulesI.1. Harassment of a player or of a member of a Ryzom Team (Major/Minor Offence: depending on the degree, the Support Team will decide on each case)Provocation and harassment, whether verbal or through gameplay actions, are prohibited in-game as well as on Ryzom's chat channels: insults, threats of all kinds (under cover of roleplay or not), provocation via emotes or other, but also thechain kill of a character, its campfires or its mektoubs(except during outpost battles), repeated or regular pullovers of mobs on the same character... This list is not exhaustive.The Support team reserves the right to prepare a file if it deems a case to be proven harassment, as well as to take the decisions that are necessary based on the seriousness of the facts.
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