#53 Eingetragen von Suboxide vor 10 Jahren Melden | Zitieren
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#54 Eingetragen von Marichia vor 10 Jahren Melden | Zitieren
Since my 2 previous posts were ignored (maybe because no one cares that I am a newbie; or that i have brought valid facts that would upset this ridiculous idea)Soyeok :-)
Since my 2 previous posts were ignored (maybe because no one cares that I am a newbie; or that i have brought valid facts that would upset this ridiculous idea)
Soyeok :-)
@ Soyeok: No matter what the devs decide to do, it WILL piss off some players and loose some subs. There's no magic choice here that will suddenly make Ryzom flourish because it pleases everyone. As a matter of fact, you could argue more subs are lost by people dropping out of game for lack of RP than for lack of "free for all" guilds. Someone recently told me Aniro had OP wars in which 200+ players attended. Where are all those players now? Also there's no "direction its headed" Soyeok. Ryzom guilds have worked like this since forever (or at least very early on in its development). There's always been the alignment restriction in place. The reason for this whole discussion is because marauder is a new organization. It only came out a few years ago, therefore all the code is new. And as Placio already explained, it was technical difficulties, limitations, oversights or whatever it was that have kept them from following the same limitations other factions and civs have always had. And they have been trying to fix that. As simple as that.---
Zuletzt geändert von Marichia (vor 10 Jahren)
#55 Eingetragen von Bones vor 10 Jahren Melden | Zitieren
#56 Eingetragen von Rikutatis vor 10 Jahren Melden | Zitieren
#57 Eingetragen von Elvanae vor 10 Jahren Melden | Zitieren
I think for the last few years (and especially the Marauders) we have been the guinea pigs in preparation for advancements(? - errr more like the creation of more bugs and issues........) in the game.
I firstly dont agree with the way that the devs handled the implementation of the Marauder *organisation*/faction/WhateverTheHeckItIs.... and because of this I just see us (the player base) taking chunks out of each other or going around in circles: well if we cant why should you... well according to RP you cant do this that or the other...
The Lore was not properly addressed before the merging of the servers and the Marauder organisation was implemented in bits and pieces.
There is a lot of fixing that needs done in the game and I personally do not think THIS is as important. Regardless of what I think personally the reality is the devs have left the player base to make do and we have made done and are now used to how things are even if we have to make alts to do NH. I guess this is a bit like facebook and when they used to update it and there was an uproar until we all eventually got used to it... sadly I don't think the majority of us will have a say in this and we will just have to get used to it.
**Just so there is no confusion I still consider the Marauders as an organisation and I do not think they should be considered a faction and as such they should be treated in an organisation and be free to join any guild.**
#58 Eingetragen von Jarnys vor 10 Jahren Melden | Zitieren
These things lead to the following logical rules for marauders/guilds:
#59 Eingetragen von Rubiksmomo vor 10 Jahren Melden | Zitieren
#60 Eingetragen von Bitttymacod vor 10 Jahren Melden | Zitieren
#61 Eingetragen von Derryn vor 10 Jahren Melden | Zitieren
#62 Eingetragen von Suboxide vor 10 Jahren Melden | Zitieren
#63 Eingetragen von Sygmus vor 10 Jahren Melden | Zitieren
3 mal geändert | Zuletzt geändert von Sygmus (vor 10 Jahren)
#64 Eingetragen von Suboxide vor 10 Jahren Melden | Zitieren
#65 Eingetragen von Derryn vor 10 Jahren Melden | Zitieren
Then again we don't RP anymore we are just bunch of friends, but seems ryzom community is showing maybe ryzom isn't the game anymore for friends and friendly ppl all they seem to want is war and confrontation.
2 mal geändert | Zuletzt geändert von Derryn (vor 10 Jahren)
#66 Eingetragen von Suboxide vor 10 Jahren Melden | Zitieren
#67 Eingetragen von Arugula vor 10 Jahren Melden | Zitieren
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