#46 Eingetragen von Suboxide vor 1 Jahrzehnt
If some people are greedy over pixels, or use poor excuses to be greedy, that's different problem that has no relation with bad design of OP wars, don't you think? Your guild could ask someone who doesn't care much about RP to attack one of those Outposts and then transfer it to you, for example.
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#47 Eingetragen von Tumbleweed vor 1 Jahrzehnt
What I was originally stating but not very clearly is that all factions should have high level launchers
I don't mind talking about the worth of enchants. If you have a team who every time in between using a skill, fire an enchant they can effectively double their power. This can turn 50 people into 100. Looks like a much fairer fight then.
#48 Eingetragen von Virg vor 1 Jahrzehnt
#49 Eingetragen von Gkr vor 1 Jahrzehnt
You miss the point. If a healer uses a bomb heal and then enchant bomb heals in between they double up in power. This can keep up with the increased sap usage from nukers doing enchant nukes with normal nukes. This turns one team into two. Also turns 50 into 100.
2 mal geändert | Zuletzt geändert von Exodus (vor 1 Jahrzehnt)
#50 Eingetragen von Mjollren vor 1 Jahrzehnt
#51 Eingetragen von Gkr vor 1 Jahrzehnt
As you keep adding people, you don't end up with a linear increase in power, but below the theoretical maximum. That is obviously because the pool for masters is limited, and you start bringing in people with levels way below that. Also, a loosely knit group reacts with more difficulty than a group that's constantly communicating during the battle.As an example, kami has miserably failed before when 4 OPs were attacked simultaneously (some months ago), getting all of them to phase 2. As another recent example, when Loria+Ginti were attacked, the defender force split to check out Ginti, and failed to come back in time when called; both OPs went to phase 2 because of mistakes.Hence Virg's (and Casy's) point: the smaller group can overcome odds, up to a point. Attacking with 20 launchers and making full use of enchants is something the larger "side" will not be doing with the same efficiency, because of the more varied spread of gameplay skill and toon skil.Hope I managed to translate english-english well.
#52 Eingetragen von Alric vor 1 Jahrzehnt
Pour moi Alric est le Matis Noir par excellence. Terriblement beau et attachant, manipulateur, menteur, la totale quoi.
#53 Eingetragen von Virg vor 1 Jahrzehnt
And 100 in 200... we're now 100 vs 200... your point is?
#54 Eingetragen von Daomei vor 1 Jahrzehnt
#55 Eingetragen von Virg vor 1 Jahrzehnt
That would be favorable for all players, be they involved in PvP and OP fights or not.
Whether or not the higher skill or the higher number decides, could then be tested in the field. It is therefore not useful to speculate before having evidence.
They do not need to try doubling bomb heal spamming by enchants but keep them to handle emergencies such as a fallen alliance member.
#56 Eingetragen von Daomei vor 1 Jahrzehnt
#57 Eingetragen von Virg vor 1 Jahrzehnt
#58 Eingetragen von Daomei vor 1 Jahrzehnt
#59 Eingetragen von Virg vor 1 Jahrzehnt
#60 Eingetragen von Daomei vor 1 Jahrzehnt
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