Thank you for your work, Yubina! I believe most values are cut off ingame, like Lopyrech wrote. Even with access to the game code and original formulas, the results are sometimes off by +/- 1% in KipeeCraft. It might be a rounding / accuracy issue which leads to 41.9987 instead of 42.0 or similar and then getting cut off to 41 where it is supposed to be 42.
There have been "rounding" problems even within the client itself, the old 2.1 client displayed a 19 or so, while the current v3 client displays a 20 which was correct. I know to some people, esp when using rare npc armor plans and boss loot every single fraction of a percent counts. But I want to keep some secrets / challenges open, so I'm satisfied with KipeeCrafts accuracy as is.
KipeeCraft is a versatile tool but it was never meant to replace crafters and crafting. It should help those who know their art to work more efficient and explore the limits of possible recipes and on the other hand provide a starting point for players new to the ryzom crafting system, as it is pretty confusing for beginners.
arc
There have been "rounding" problems even within the client itself, the old 2.1 client displayed a 19 or so, while the current v3 client displays a 20 which was correct. I know to some people, esp when using rare npc armor plans and boss loot every single fraction of a percent counts. But I want to keep some secrets / challenges open, so I'm satisfied with KipeeCrafts accuracy as is.
KipeeCraft is a versatile tool but it was never meant to replace crafters and crafting. It should help those who know their art to work more efficient and explore the limits of possible recipes and on the other hand provide a starting point for players new to the ryzom crafting system, as it is pretty confusing for beginners.
arc
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