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Why I will never pay to play Ryzom

Suboxide: I fear you missed the sarcasm in Tumbleweed's post (naybe I missed the sarcasm in yours, then the blame is on me ;)). Having read his contributions for some time I doubt that he seriously meant what he wrote, rather attempted a reductio ad absurdum towards claims to make everything simpler.

I agree that the best way to kill a good game is removing challenges and simplifying tasks. There is no better method to drive out the long term players.

As to the original post, I agree that the start can be frustrating. Yet often those players having a particularly hard time misrespected advices, e.g. to do all the missions on Silan etc., before. Btw. it is true that some of the introductory instructions are presented only once during missions and cannot be re-read in that context. Those texts can be found anyway, at the pinnacles close to the trainers on Silan. Much can as well be found in the tutorials.

For me, an important reason that I am playing Ryzom since some time ist that it is somewhat harder than the mainstream stuff where I got bored after short time. I hope Kaerah will find out about, too,

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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
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