A client and server patch and a server restart are scheduled for September 23, 2022 to implement the changes and additions described below.
Silan refactoring : Character creation & Redesigned tutorial area
During character creation, the last step emphasizes the roleplay aspect of the game by offering, instead of the old choice of a class, a list of choices which define the character's roleplay profile.
These choices result in the display in game of two roleplay tags and a title that varies according to the chosen profile, as well as the gift of a weapon or a colored tool featuring improved statistics.
A new starting zone, still on Silan but outside of the Rangers' camp, now offer new players guided welcome of better quality.
A tutorial, divided into several lessons of 4 or 6 explanatory vignettes each, accompanies the first steps of new players.
Each lesson of this tutorial deals with an aspect of the game that helps the player to become familiar with the interface in an interactive way.
Each lesson offers a reward, either cosmetic or useful to the character's skill progression.
The tutorial, although highly recommended, can be skipped via the /skiptutorial command. However, the lessons can be viewed and re-run at any time thereafter.
This tutorial will be supplemented over the next few months with new lessons to improve the support for new players.
Icons displayed on the map indicate the location of the four coaches in the Rangers' camp.
A Marauders' mini-camp has been added on Silan with a lesson introducing the Marauders' faction and lessons presenting the other factions and peoples of Atys are in-progress.
Other Major Changes
5 new slots have been added to the equipment tab;
You can only equip 'usable' items in these slots;
You can configure keyboard shortcuts to use an item in a given pocket in the Keys window (Alt+1, ... Alt+5 by default);
You can configure macros to use an item in a given pocket;
Pockets are linked with item groups;
There is a dedicated window for pockets that you can activate in the Windows window.
Complete rewrite of the item group system which fixes many bugs;
Groups no longer limit actions when re-equipping;
Added an UI to create, equip, delete item groups in the equipment tab of the inventory;
Fixed illegal item combinations using item groups.
Added dynamic display of elements on resize;
Added hands to the equipment window;
Added a 3D first person view of your character.
Secondary Action Bar
The secondary action bar is now independent from the primary one (which means 10 more pages of space).
Fixes and Q.O.L.
Auto-login no longer crashes if it is unable to login;
The crafting window now automatically changes craft success when the buff value changes;
Material selection dialog in the crafting window is now sorted;
Shift+Enter at a merchant now correctly sells to merchant;
Removed memorized chat phrases;
The enchantment icon now correctly updates for items in hands;
Fixed the remaining 'stuck stanza' issues;
'Target' missions now correctly display the mob name;
Removed incompletable Goo missions and fixed incorrect objectives where needed;
Added a warning when the character's speed factor is 0;
Weapons now correctly display in both hands on load-in;
Cute, Frahar and Gibbai NPCs now correctly show on the compass;
Stanza icons are now customizable;
Added customizable tooltip opacity and background color option;
Fixed text rendering outside its parent container;
Added an action drag-and-drop lock option to the action bar;
Made zoom levels independent in map (m) versus fullscreen map (ctrl+m);
Markers not on the current mini-map are now hidden;
Fixed crashes related to the MP3 player;
Added options and keys button to the exit menu;
The ESC key now opens the exit menu;
Added Elyps count to the special bag.
The Ryzom Team remains at your disposal for any additional information and best wishes to you!