Under Study


#16 [en] 

The interface of a good program should have only two buttons: "do all the work" and "close the program." Logically, a good game should also have only two buttons: "win all" and "close the game." Everything else is redundant.

#17 [en] 

This is a problem every mmorpg skill based has.

Personally i don't think this is really needed. I use a key to open the Action Progression window when i'm leveling and it's pretty fast to switch it on-off.

Maybe a more compacted window with all the progress shown (only the actual uncompleted levels), without the need to click on the skill levels to branch out, could be of some use.


Legion of Atys
Last visit Monday, 15 July 21:03:54 UTC

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