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#1 [en] 

I just spotted this; Does this mean Ryzom will work with a touch screen? No need for mouse+keyboard input?


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#2 [en] 

Both tablet and touch screen are using 'absolute coordinates' and those have issues where client moves mouse cursor to center (ie freeview).

Its also workaround for hi-dpi mouse issues where client (on windows) does not detect mouse-at-center event.

I'm pretty sure touch screen could be used and it should work, but there is no specific support for it.

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#3 [en] 

I believe it's for like windows laptops with touch screen, so you could use it without mouse, but you will still need a keyboard pretty sure.

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#4 [fr] 

j'ai testé avec un laptop équipé d'un touchscreen il y a quelques mois.
c’était utilisable pour pointer une cible ou bouger la caméra.

l’expérience était sympa, mais de la à remplacer une souris, il y a un gouffre :)

#5 [en] 

Ashgan
j'ai testé avec un laptop équipé d'un touchscreen il y a quelques mois.
c’était utilisable pour pointer une cible ou bouger la caméra.

l’expérience était sympa, mais de la à remplacer une souris, il y a un gouffre :)

Yes, it really is hard to replace a mouse for tasks that are designed for a mouse. It's a bit easier when you have a game that can use a controller, but I have yet to see a controller with enough buttons to even handle the action bar, let alone all of the macros I use.
Siela
I believe it's for like windows laptops with touch screen, so you could use it without mouse, but you will still need a keyboard pretty sure.

Barring some form of neural interface, I simply cannot imagine any way Ryzom could be played without a keyboard, or at least a gamepad like a Razer Nostromo/Orbweaver that acts like one.

Last edited by Gidget (3 years ago)

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