IDEAS FOR RYZOM


How should the occupations/new horizons system behave?
occupations nh gives the fame, nation points, and dappers like before the patch
Atys: Bitttymacod, Carmie, Csilla, Dioaxius, Djiper, Dudu, Eodgen, Eryandir, Hendat, Hinokee, Joline, Jorgensen, Loved, Mathimat, Mermaidia, Sarahjayne, Zvorax
17 (6)
45.9%
nh give no fame, no nation points, and limited dappers like after the patch
Atys: Aleeskandaro, Hayt, Heernis, Lasabo, Maiyr, Mnemosyne, Naema, Northstar, Revvy, Sienn, Sukhamoy, Victoriacamper, Wilczek, Zendae
14 (3)
37.8%
Other
Atys: Gidget, Kaetemi, Laoviel, Luminatrix, Placio, Wirroy
6
16.2%
Abstain 3
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#24 [en] 

I like occupations for products. But I would remove most of teleports and pathways.

#25 [en] 

I think that the NH rewards cuts are mostly warranted, with one GLARING excpetion.

The fame was a bit ridiculous, yet due to the low rewards of other methods of gaining race fame, NH would've been the preferred method even at one-quarter the payout. If other missions get their fame rewards tweaked to actually be worth doing for once, then it's entirely justifiable for an entity not tied to any one nation to no longer give fame.

The dappers made a lot of folks not even look into more effective ways to make money. If you put in the time to master at least one dig and the right craft skills, you can earn more in two hours than NH will pay in a week.... but many will never know because NH gave the easy money. The current dapper rewards are a lot better; enough to give newer players an okay income, but not enough to really be satisfying once you've "grown up" a bit.

However, losing the race points, the only reason many even did occupations at all in the first place, is pretty much just a good reason to remove occupations from the game entirely. If you think a Sap Recharge enchantment or an Armilo ammo crafting tool are pointless, occupations are not much better. As much as I would've loved the products to be useful, they really have no actual utility beyond trading for points to buy crystals/picks/potatoes/cats.

And it's not like package runs are a viable alternative to NH for those who want some sap crystals but have lives and don't feel like spending their entire available nightly playtime doing half a tour, especially not for what they pay! For that sort of time investment, it's questionable whether even tripling the rewards would make them worthwhile to anyone who doesn't already play at least six hours a day.

* * * * *

@Revvy - Not all of us learn that sort of thing "at the beginning". Please do not do what I often do and fall in to the trap of thinking everyone should know what you know. At best, that will lead people to think you are too arrogant to be worth listening to and dismiss every single word you say, even the ones that are sensible/true. Just... trust me on this one ;)

@Moniq - Really?
You managed to farm 200k points, so nobody else deserves to get points without spending more time than they have.
You like to walk, so nobody else should TP; in fact, you want many TPs removed.
You do not PvP as a Ranger, so no Ranger should ever accompany their allies to dig Sups or help defend an OP.
It's not always about you though. Not all of us are you, no matter how much you call us lazy or greedy or bloodthirsty for not being you.

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#26 [en] 

@Gidget

And you expect me to support view of someone else? Oh yes, you do, with every of your manipulative answer...

It's not always about you though. Not all of us are you... :P

Last edited by Moniq (5 years ago)

#27 [en] 

Gidget
However, losing the race points, the only reason many even did occupations at all in the first place, is pretty much just a good reason to remove occupations from the game entirely. If you think a Sap Recharge enchantment or an Armilo ammo crafting tool are pointless, occupations are not much better. As much as I would've loved the products to be useful, they really have no actual utility beyond trading for points to buy crystals/picks/potatoes/cats.
No i think occupations are interesting, take it as a side quests to get uncommon items.
That should not be removed really :)

Lets do a little list ok?

- Scrollmaker is heaven for craft attempt and boost.

- Larvester is very good for diggerS in prime roots, since you can't focus gift heal in the game.

- Butcher is very good to regenerate your health at a cost of stamina, so in fact best to use as a Mage, yummy meat.

- Florist will give you a boost of stats on your Mage characteristic with no malus!

- Medic with medikit give you the same regeneration as butcher meat but with a cost of sap, so in fact this best to use with a Warrior.

- Toolmaker like Florist product increase your stamina regeneration without any cost!

- Magnetic Cartographer and Water-Carrier:

Both give an aura of 10s with a boost of hp, difference is: Cartographer boost your stamina while Water-Carrier will boost your sap.
This can buff the stats of a team while allowing them to still use tactical aura.

--
We start to notice something here :)

First most are rendered useless because of the abuse of alt to help you do anything and everything.
Once again its easy to click a double 250 heal on your alt than consuming an item and wait a few seconds.

Second people misunderstood the usage of occupations, thinking it is indeed just for money and nation points.
They forgot what the item are for, and the use of it.

We shall notice, the game isn't hard at high level and the kittins are not a menace anymore, one can solo mostly everything or a team can rules over Atys pretty much.
There is really no need to push yourself to use buffed item and boost, when it need 1 tank and 2 mages to kill everything.

Not to mention, buffed item and boost charac are mostly used in PvP usually.
And we all know the state of PvP in Ryzom lol.

And the last, that wheel of everything-Fortune give you massive boost potions!

They give you so much potions that even potion are rendered meaningless and finish their life in the consumable merchant.
Because they don't know what to give otherwise, since this game has NO rewards.
if you notice, all "rewards" lately are just re-skin ;)

De facto this render all the occupations product useless.
But it wouldn't be like this with a right direction.

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#28 [en] 

@Moniq - I seek to grant freedom, you seek to take it. You seem like the type to force-feed meat to vegans. If you dislike me for that then I know I'm doing something right. And if you're going to try gaslighting me for that then I have to wonder if you're even capable of respecting others. If you want to prove me wrong then stop imposing your restrictions on everyone and respect that more than one play style is valid.

@Revvy - I am fully aware of what the products do, but on balance, I've found that only the Scrollmaker and q10 Larvester products are really worthwhile. This from someone who really wanted to love Water Carrier products too, so it's not like I didn't try giving them a fair shake. The use and cooldown times on products restrict their utility, especially at higher grades. And if potions really were that much more useful, I'd expect fewer to be sold. Not that there's as many as you imply; only those who spend hours at the wheel get an appreciable number.

Edited 2 times | Last edited by Gidget (5 years ago)

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#29 [en] 

Luminatrix
Okay. Tell me how else I can do the things I do without using sap crystals. I'll wait. And please, ditch the condescending tone. It's not helping your case whatsoever.

Okay dear, could you make a list of the things you do? I would gladly tell you ways to optimise your gameplay without you having to play at all :-).

"I can't solo dolak without crystals (insert mimimi and 5yo tears)"
- For starters, you can definitely solo kill Dolak without any crystals, trap him around the paramount stock and move around casting a cheap q200-q250 spell on him while he moves. In fact, using crystals for this is wasting crystals in my opinion

Even if you don't want the <<danger>> of doing it with no crystals, have you considered maybe the spirit of the game is to play together? Don't come at me with excuses that you don't have anyone to play with, maybe that applies for NPC bosses light and heavy, but 1 person, for Dolak, i'm 100% certain there will be someone available. If you don't find anyone maybe you need to work on your social skillz.

"I can't have dappers for scout without NH (insert mimimi and 5yo tears)"
- There are thousands of dapper missions. If you don't want to level a craft skill, farm a corporal mission? This way you gain the fame you no longer can through NH as well. . . You can also beg, the wealths of people on Atys are beyond imagination, just ask RW to let you see their guild hall coffer ;-) or attend a black market and see how many dappers they spend for Bras and Thongs. I'm sure it's perfectly plausible to find a sugar daddy to finance your scouting.


Tell me what else you do and I'll think of something :-) Always happy to help a fellow newbie.

P.S. The dependence of you all from NH to play helps my case as much as it should.

Love and war.

Last edited by Victoriacamper (5 years ago)

#30 [en] 

@Revvy:I grant that larvester and scrollmaker are highly useful, with no further comments. I personally enjoy medic very much, but that's just because I like to scout -- and in case of death, I can pop a quick medic kit and go on with minimal downtime; others who don't scout don't bother overmuch with this occupation.

As for the rest, sorry, but I never could fit them in my playstyle. MC/WC level 6 products restore some hitpoints, maybe half of a master; that's not nearly enough considering they have a cooldown of .. what, 5 minutes? And they require you to sit down while you consume them, so you can't even pop one during a kill. Relying on healers is ... well, far more reliable.

So, sorry, but taking away their use as dapper-earners without proposing a rebalance/rework of the occupations was not entirely towards a good game balance.

Edited 2 times | Last edited by Laoviel (5 years ago)

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My home is always sweet Yrkanis..

#31 [en] 

@Gidget I am sorry for you, it must be misery to be you in the world where everyone is against your geniality. Fool me.

#32 [en] 

Laoviel
...that's not nearly enough considering they have a cooldown of .. what, 5 minutes? And they require you to sit down while you consume them, so you can't even pop one during a kill. Relying on healers is ... well, far more reliable.

So, sorry, but taking away their use as dapper-earners without proposing a rebalance/rework of the occupations was not entirely towards a good game balance.

You may have seen another announcement explaining that the rebalance/rework is coming, but maybe your comment highlights a need to rebalance the occ products to be more useful???

#33 [en] 

Revvy
No i think occupations are interesting, take it as a side quests to get uncommon items.
That should not be removed really :)

+1 I agree.

I really liked doing the Occupations, at first I didn't, but later I really got into it just for the sake of doing them. It was fun! I mastered them all, except Water Carrier, because, yes, I kept it at grade 2 to get sap crystals via NH.
But it doesn't make sense to me to get all this stuff from New Horizons. They are supposed to be a transport company sending you to places around a territory with their Mektoubs aren't they? Then why get fame, sap crystals, or even dappers from them? Don't we pay them to transport us? For Occ items? Why are we giving them Occ items? It seems to make more sense to have some mission giver either in the cities or outside who we could do all this 'business' with Lore-wise. And, now that we have the Ranger Pathways, do we really need NH? Or are they supposed to be a general merchandising business group? I say we give it a chance. Let them improve the mission givers.
And if you want dappers, heck, get to work and level up your crafting. I busted my butt to level up my crafting to be able to make big dappers now, you can too!

#34 [en] 

Laoviel
As for the rest, sorry, but I never could fit them in my playstyle. MC/WC level 6 products restore some hitpoints, maybe half of a master; that's not nearly enough considering they have a cooldown of .. what, 5 minutes? And they require you to sit down while you consume them, so you can't even pop one during a kill. Relying on healers is ... well, far more reliable.
Yes.. i explained why it doesn't fit in the gameplay of anyone and won't ever in this state :P


Naema
And, now that we have the Ranger Pathways, do we really need NH?
Ofc we need it lol (cf. end of the post)

So yes, Kami need New Horizon Transport in Lake and Forest, while Karavan need it in Desert and Jungle.


I never saw any Ranger Pathways availabe for Homins.
Why ? A tunnel is a tunnel, it should be available for homins ;)
Boo boo :)

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#35 [en] 

It makes far more sense to me to have a system that allows players to gain fame and faction points through missions *for* a civilization by doing said missions *from* members of the civilization than by selling products to a company that is totally separate from the civilization.

I think people should give the Devs a chance to boost the mission payouts. I do not like that the patch was only half implemented, however, at least there are plans to implement the buffs to the missions in the future.

Last edited by Maiyr (5 years ago)

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~ Ranger Aspirant ~ Officer of Fluffy Bunnies ~ Generally Mischievous ~

#36 [en] 

Maiyr
It makes far more sense to me to have a system that allows players to gain fame and faction points through missions *for* a civilization by doing said missions *from* members of the civilization than by selling products to a company that is totally seperate from the civilization.

I think people should give the Devs a chance to boost the mission payouts. I do not like the the patch was only half implemented, however, at least there are plans to implement the buffs to the missions in the future.

Yes, the half-measure implementation is borderline-offensive, but even worse is the fact that so many in the community are so derogatory towards those who complain about the change. After that and a few years of similar behavior, it's pretty obvious that the server has been split since Merge.

Edited 2 times | Last edited by Gidget (5 years ago)

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#37 [en] 

Before this takeover, NH were supposed to be part of each Nation- hence why they granted the local fame.
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