IDEAS FOR RYZOM


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#25 [en] 

Fyrosfreddy
I would love a checkbox in the team window where every kill is autoloot and you could check / uncheck a box.

I generally dont want loot when grinding, but if ya don't, it's very inconsiderate to nearby teams who are standing around waiting for respawns.

Would be even better if yu had an overall loot preferences list whereby you could check off what you want ... say skins, eyes / buds, etc and min quality... when loot box in team windows is checked, yoiud share eually among those team members who have same items picked. Like on plods, I use nails and eyes to make Lixie Jools... dont want anything else.

I support this idea. 90% of my looting is solely for speeding up respawns, and most of the remainder is simply for 1 or 2 mats. However, I sometimes team with folks that want a particular mat and I don't feel like hassling with it the way one currently has to with the free space in the bag requirements and time-consuming trading of unwanted stuff.

That said, I'm not sure how I feel about auto-loot. I like auto-distribution, but think that there needs to be some manual elements retained for reasons I think you are smart enough to figure out.

Talkirc
one thing i feel has always hurt ryzom's development is the absolute requirement for things to have a RP basis, in other words nothing is added to ryzom that isn't RP related (and even RP related/based ideas get no attention... Upper Branches project comes to mind)  when ryzom was create mmorpg was just that, but ryzom took it to an extreme or uses RP as an excuse to do or not do, it should never have been mmorpg, but rather just MMOG, let the RP people do rp, but don't ignore the people that don't RP or revolve around it.it's a game, play for fun reguardless of if you RP or not.

Trust me when I say that you will crucified around here if you dare voice that sort of opinion. There are a few highly vocal folks that insist that Ryzom was only ever meant for RP and seek to alter game mechanics to penalize not only those who don't RP, but those who RP in a way other than treating 2603 as if it were 2503.

Then again, the dev team is small, and they are trying to satisfy two sides with mutually exclusive goals, so I'm not sure things could be much different than they are. If the devs don't ignore those like you and I, the RP crowd will complain about not getting as much preferential treatment as they feel they deserve, so it's a no-win situation all around.

Last edited by Gidget (5 years ago)

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#26 [en] 

8( o O

Kitin invasion within the cites??

It was tough enough wiping out the kitin invasion just outside the cities

Put the invasion within the cities and you essentially make the game utterly unplayable for the duration for all lower level players at least, in as far as any of their activities require their entering into and carryin out activities within the afflicted city.

It was bad enough that the kitin invasion be so placed in the case of FH that last time, as to make it impossible for 1st grader WC practioners to carry out their WC missions. 8/

Actual placement of kitin invasions within the city FH for example would also have consequences for the Silan players desiring to leave Silan for the mainland.

My vote: let the nuisance poteential of kitin invasions be sufficient enough for higher level players to want to end them (best mats to be dug affected, for example, for the duration) but so that lower level players be able to handily avoid the affected areas and yet continue their play.

#27 [en] 

a city invasion would be a 2 hour event from start to finish, with the out lying event (not within the cities) lasting days, weeks, or months depending on say how often a spawn of kitin from a mound is killed, the less spawns killed the longer they last and the number of city invasion events would likewise grow (so if the mounds around say FH lasted 3 months, then there would be 12 of the 2 hour city invasions, one each week.) at least that's how i'd go about it to make it an event that could be shared with everyone (12x 2 hour events = 24 hours, so every time zone would be granted a even during which everyone could get a chance to take part)Edit: (addition)should a city not be defended in that 3 month block then maybe the kitin do truely occupie for a week, rendering a city a desaster zone... (the rangers would never let this happen, and the mara have no love for kitin in the wide open of atys... even if the did enjoy the cities getting what they deserve for leaving them behind kitin are the ultimate enemy.)

Last edited by Talkirc (5 years ago)

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#28 [en] 

Trytrytry
8( o O

Kitin invasion within the cites??

It was tough enough wiping out the kitin invasion just outside the cities

Frankly, it's no big deal ... it's not like we have hundreds of kitins popping out of the ground inside the city .... Kitin invasions of the cities were common on the old servers and the problems you described have never materialized.

There are multiple cities in each region, so when the kitins attack say Natae in forest, the low level players have 3 other cities to do whatever they need.

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#29 [en] 

With all due respect: I sincerely doubt that the problems i described not have materialized. More likely imho is that they did, but that no notice were taken of that by the established players.
Fyrosfreddy
Trytrytry
8( o O

Kitin invasion within the cites??

It was tough enough wiping out the kitin invasion just outside the cities

Frankly, it's no big deal ... it's not like we have hundreds of kitins popping out of the ground inside the city .... Kitin invasions of the cities were common on the old servers and the problems you described have never materialized.

There are multiple cities in each region, so when the kitins attack say Natae in forest, the low level players have 3 other cities to do whatever they need.

#30 [en] 

I think by “no big deal” it is meant that death at low levels has little cost and there will likely be other players that can fully Rez a refugee with one enchant. The kitins are not that tough if there is a decent pod or line of tanks, they can be persistent though...

#31 [en] 

Remember, the invasion adjusts by the number of participants so even one team can defeat it alone in some time.

On the other hand, when many refugees joins for whatever reason, it will make it harder for those who can actually fight those kitins.

#32 [en] 

... others call it a challenge. Bring it!

arc

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#33 [en] 

Trytrytry
With all due respect: I sincerely doubt that the problems i described not have materialized. More likely imho is that they did, but that no notice were taken of that by the established players.

Speaking as someone who participated in them dozens of times from Beta thru being a noob to a master .... and speaking to the fact that never heard such complaints being voiced either in chats or forums at the time, I'd say there's no evidence supporting that position.

In addition, lets say there's an invasion of Min Cho .... the walls provide much of the defense requiring only a few pints to be "manned". Also, these refugees, if not up to participating, can simply choose not to go to Min Cho for two hours .... all NPC trainers, merchants, mission givers etc will still be available at the other 3 cities. They are by no means put upon by having this happen no more than anyone is during an OP Battle ... don't want to participate, avoid the area fir two hours. It's not like they are being denied access all the time.

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#34 [en] 

Surely, though, you will now agree that you heard such a complaint made in the forum as well as in the chats.... namely from me (amogn others) 8)
Fyrosfreddy
never heard such complaints being voiced either in chats or forums at the time,

#35 [en] 

Trytrytry
Surely, though, you will now agree that you heard such a complaint made in the forum as well as in the chats.... namely from me (amogn others) 8)

Actually, I'm afraid I can't agree ... not *in context* ayway.   As I understood it, your complaint was about something you never experienced and feared **might** happen.   When I say I never heard a complaint .... the implied contextual qualifications was:

a)  the complaint is from one who witnessed / experienced the event.   Kinda like how much credence can one give to a Yelp review of a restuarant that starts with "I never ate there but .... and they serve Lima Beans."

b)  the complaintant was forced / compelled to particiate in the event.

While the 1st should need no explantion, I'll focus on the 2nd.  Let's say there is an invasion of Crystabell.

a)  No one is being compelled to particiate

b)  All gaming resources ... trainers, merchants, etc are still available in the other 3 cities.  You can choose to be active in lakes ... you can partake in all of it's resources .... but you don't have to eat the Lima Beans if you choose not to.

c)  If they do participate, they do not have to be on the front lines.... they can stay behind the lines of higher level players and city guards ... and even run inside buildings to hide.  Usually teams agree on a strategy and loot sharing system such that the focus is on the defense rather than who can loot the most.

Now if you participated in a city invasion and didn't enjoy it, then I could validate your opinion in this regard.  However I can not support a position that others should be denied the opportunity to participate, especially after having read the various posts in this thread where, having expereinced it, they have an expressed a desire to do just that.

On  a side note, I visited the invasion in WoM a few days ago.... observed for about 15 minutes and left.   There was no organization ... high level mages were drawing all the kitin's attention being drawn to "the bigger damage source" and dying.  Lower level players were then running over their dead bods to loot and then running off most often leaving those players to respawn.  If that the battle strategy, then yes I would expect the kitin to maintain the upper hand.

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#36 [en] 

Fyrosfreddy
Trytrytry
Surely, though, you will now agree that you heard such a complaint made in the forum as well as in the chats.... namely from me (amogn others) 8)

Actually, I'm afraid I can't agree ... not *in context* ayway.   As I understood it, your complaint was about something you never experienced and feared **might** happen.   When I say I never heard a complaint .... the implied contextual qualifications was:

a)  the complaint is from one who witnessed / experienced the event.   Kinda like how much credence can one give to a Yelp review of a restuarant that starts with "I never ate there but .... and they serve Lima Beans."

b)  the complaintant was forced / compelled to particiate in the event.

While the 1st should need no explantion, I'll focus on the 2nd.  Let's say there is an invasion of Crystabell.

a)  No one is being compelled to particiate

b)  All gaming resources ... trainers, merchants, etc are still available in the other 3 cities.  You can choose to be active in lakes ... you can partake in all of it's resources .... but you don't have to eat the Lima Beans if you choose not to.

c)  If they do participate, they do not have to be on the front lines.... they can stay behind the lines of higher level players and city guards ... and even run inside buildings to hide.  Usually teams agree on a strategy and loot sharing system such that the focus is on the defense rather than who can loot the most.

Now if you participated in a city invasion and didn't enjoy it, then I could validate your opinion in this regard.  However I can not support a position that others should be denied the opportunity to participate, especially after having read the various posts in this thread where, having expereinced it, they have an expressed a desire to do just that.

<-- still only taking into consideration the highest level exp players (such as at your level for example) who so enjoy themselves... but what about the Crystabel being for example the city where the lower level player character happens to have its apartment, for example? So then they have 'decided to participate' ? Might not at least provision be made for them to reach their apartment and deposit and retieve mats and other items from there normally despite the urban invasion and the fighting there?? What harm would be done the participants by allowing such continued access ??

#37 [en] 

This is what I mean by having had the experience.   My alts had no problem getting to their GHs or my apartment ... and my highest level alt is level 20 and the other 3 are Level 1.  In most cases, if it's your city being defended, the TP is well within the gates and the battles are taking places at the entrances.  But I might access either a GH or apartment less than once a week ... my every day stuff (and a spare) is on  packers.

The invasions in the past consisted of a series of waves ... with short breaks in between.  Each wave came mostly at just 1 or 2 of the town entrances.   When you arrive at the TP, you are  protected, you can not be attacked.  Now lakes is a bit different as their cities are floating and TPs are on land. 

When you arrive, wait till that wave has passed and do the 100 yard dash.   The kitin are drawn to damage so they wiill focus on the folks hitting them rather than go after you.

This really is no different than a OP battle where for 2 hours you can't access your OP.   Or even if you have no OP, and don't PvP you can't really use the area for 2 hours w/o getting aggro dragged on.

There's 4 towns in each region and 4 regions.   So if there were city invasion twice a month, with 16 towns, you'd have to exercise care in getting to uour apartment for 2 hours every 8 months.  Accees to that apartment would require a bit of planning and care 0.03% of the time.

As person who digs in regions which contaon the most contested Ops, I either schedule my day not to be in game or I plan my day to be elsewhere for 2 hours.  Still worried about accessing something in apartment ... plan ahead.  Put it on a packer, and leave in water.  Its one day ... 1/12th of a day once every 8 months

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