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#1 [en] 

For example, with a teleportation item in your bag, right click it and choose to teleport to the entrance of your apartment or guild hall.
It could also use up a reasonable amount of dapper, up to 10k.
And a mission/rite to get it.

#2 [en] 

That has been suggested several times in the past and there is a very good roleplay reason for it not to happen.

The standard "teleports" are actually pacts between the Powers and the homins who hold them, either in the form of a printed item for the Karavan or of a pearl for the Kami. When activated, they do not send you forth to a place, but rather they *return* you to the altar where they were purchased. They don't "push" you somewhere, you are "pulled" to the altar.

The Marauder crystal zin'u'keen act differently, but you still may only travel to the large constructs of glowing crystals. Otherwise the power is insufficient.

Therefore, since you do not have an altar (or a large construct of floating crystals) in your apartment, they cannot be used to take you to your apartment.

In addition, your apartment is in one of the four cities or eleven towns. All of them have easy and cheap access via current means, either teleport altars if you are of the correct alignment or via New Horizons.

I don't see the point.

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#3 [en] 

I don't have the "correct" alignment for the Kami ports to my home town, I'm Ranger.
So alternative I live in the capital, but the apartments there cost double than in the towns (no problem anymore, but when I bought my first apartment).

Currently I walk home from neutral Kara tp, because using Nh from Zora is worse, I would have to walk all across the city and port a second time.

Do you have a route where you run countless times, know every bush, yubo and mek on the way by name, I'm so bored by the last 500m to my apartment, this is not about being lazy.

#4 [en] 

With this you remove a lot of interactions witch is not good. When you arrive in a town, you are ready to enter in your apartment, and go away from any people in the area.


The situation you describe is why I've drop my apartment few year ago in a _very far away town_ where the altar isn't available for neutral.

I know it's stupid to not allow people to have access to small town and concentrate nearly all player into the capital.
Minus Fyros cities, the only region where it's possible to have access to smaller cities. I wonder why the others nations didn't do the same…

Last edited by Ekoh (2 years ago)

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#5 [en] 

Ekoh
I know it's stupid to not allow people to have access to small town and concentrate nearly all player into the capital.
Minus Fyros cities, the only region where it's possible to have access to smaller cities. I wonder why the others nations didn't do the same…

If tp's in the towns where available to neutrals, that would also solve my problem.

#6 [en] 

Yubina
If tp's in the towns where available to neutrals, that would also solve my problem.

The New Horizons may help you. And, if you're Ranger Aspirant, that means your reputation is high enough for it to be free.

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-- Yragael

#7 [en] 

Yragael
The New Horizons may help you. And, if you're Ranger Aspirant, that means your reputation is high enough for it to be free.

No, you simply cannot buy TP in smaller town even with fame at 50.

Except in the desert, the most neutral-friendly nation.

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#8 [en] 

Yragael
The New Horizons may help you. And, if you're Ranger Aspirant, that means your reputation is high enough for it to be free.

Nh do help me, I would have a lot more running around without them.
It does not matter to me that it's free, as I said in the first post, I'm willing to pay up to 10k per port.

Thesos and Dyron tp's are available for 1k to neutrals.
Why are not all town tp's available to neutrals?

I think now that would be the better solution.

#9 [en] 

There are reasons that apartments cost more in the cities. Sure, I considered getting a half-price place in Avendale, but in the end I saw the extra 500k for a place in Fairhaven to be a long-term investment. Likewise, whenever I go to Yrkanis to conduct business in my guild hall, it's only a short walk (~50m) from the Karavan TP.

That said, I think that Cities of Intuition exists solely to show how not to design a region. The other three regions make NH reasonably accessible, especially since the Pyr NH moved near Cerakos Gate, but CoI likes to stash their NH stations in inconvenient places while putting enough navigational impediments around to make trekking between cities more of a hassle than one would expect from the distances involved.

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