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#1 Report | Quote[en] 

I know that the "aggro range" is the distance an aggro will start chewing on me.

Does this aggro range distance also apply to named and bosses, or is it a different range?

Example: suppose there is an "Evil Homin Eating Beasty", call it a EMEB.
The normal range for an ordinary EMEB is, say, 15 meters.

Is it the same for ALL EMEBs?

Or would a boss EMEB have an aggro range of, say, 1000 meters???

Just wondering....

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I don't have anything interesting to say anything here

Just move along....

#2 Report | Quote[en] 

Crap... I meant EHEB rather than EMEB

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I don't have anything interesting to say anything here

Just move along....

#3 Report | Quote[en] 

As far as I know, the highest aggro range is for kinchers, 23 or 25m.

Bosses of aggro mobs, most probably, have a similar range with their "regular" version. If you approach such a group, the minions will become aggro on you first.

Kirosta patrols in the Prime Roots have a special range of 75m. There is no mob with a higher range than that, as far as I know.

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#4 Report | Quote[en] 

While it varies by mob from 10-21 meters, all mobs of that species have the same agro range regardless. The only mobs that have an altered agro range compared to their mundane counterpart is the much-beloved KP.

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#5 Report | Quote[en] 

When assessing the attack range of creatures or NPC, one has to take in account several factors.

1. There is a resting state attack range, meaning that the attacker does not move, so that the attack range can be thought of as the distance between attacker and approaching homin.
2. With some aggressive creatures, there is a difference between attack range from front and rear. This is true particularly with tyranchas and kipestas. The rear attack range of tyranchas is less than a few meters, bit more with kipestas. But for most creatures, attack range can be thought as a circle.
3. Things become complex when attackers are moving, too. Here, one most be aware that there is a displacement between distance on the server and presentation on the client. This means, when possible attackers are moving towards a homin, they may start their attack though they seem to be still outside their resting state attack range. In fact, it only seems so on the client. Conversely, a follower of aggressive mobs may appear to be inside their attack range, and they do not attack though, simply because they already moved outside it.

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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral

#6 Report | Quote[en] 

You can find the attack ramge for just about any creature using the tool described here:

Forums » Your Creations » Bunny Tools 3.0 » Post 11

or

http://app.ryzom.com/app_forum/index.php?page=post/view/169505

The range was determined by approaching each mob 1m at a time and waiting for it to attack (... much DP was gained in the effort :) ..., and then repeating it 4 more times. Many factors play into this and I have seen discrepancies mostly between aggressive mobs up top and their PR counterparts.

There's also the issue of server lag which, as you have probably noticed, you will be getting hit by mobs when they way out on the edge of your 50m compass range. This is because the mob's position as shown on your screen is a tiume lapse behind when the server sent out that position.

In addition, some are inconsistent, and some even differ between regions and some have chnaged over time .... KP for example, has fallen into all of those categories.

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#7 Report | Quote[en] 

Here is a variable I am wondering about, does the aggro range change if the mob is facing away from you even by a small amount like 1m? Sometimes cuttlers facing me seem to attack sooner than ones with their backs turned towards me.

Anyone check that one out? Just curious.

#8 Report | Quote[en] 

Naema
Here is a variable I am wondering about, does the aggro range change if the mob is facing away from you even by a small amount like 1m? Sometimes cuttlers facing me seem to attack sooner than ones with their backs turned towards me.

Anyone check that one out? Just curious.

Me too. And a mob sleeping?

#9 Report | Quote[en] 

Thank you for these replies. I am a mid-range player (170-ish) and I am trying to become an expert on "RUNNING AWAY". I use "bunny tools" alot to allow me to not have to run away so much.

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#10 Report | Quote[en] 

Kovabon
Thank you for these replies. I am a mid-range player (170-ish) and I am trying to become an expert on "RUNNING AWAY". I use "bunny tools" alot to allow me to not have to run away so much.

Wanna try it sometimes?

#11 Report | Quote[en] 

Naema
Here is a variable I am wondering about, does the aggro range change if the mob is facing away from you even by a small amount like 1m? Sometimes cuttlers facing me seem to attack sooner than ones with their backs turned towards me.

Anyone check that one out? Just curious.

Not in any controlled experiment sense, but Daomei is correct in saying that some mobs do have a more directional agro range than others. Not all, but some.

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#12 Report | Quote[en] 

OK, so "aggro range" is generally a maximum.
Sounds good for my purposes, since my "mission" is to avoid "evil chewing critters"

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I need me a new tag line on my messages!

#13 Report | Quote[en] 

I generally allow 25m to compensate for lag, though I'll get a bit closer to mobs renowned for their blindness, like Tyranchas. There are also mobs that are easy enough to outrun that I may provoke a spawn of them so that no additional agro will lock on to me, but it took much trial and some epic failures to acquire that skill, so I wouldn't advise it.

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#14 Report | Quote[en] 

Gidget
... it took much trial and some epic failures to acquire that skill, so I wouldn't advise it.

I don't agree with that :)

Last edited by Moniq (7 years ago)

#15 Report | Quote[en] 

Daomei is correct in saying that some mobs do have a more directional agro range than others. Not all, but some.

Wow, somehow i missed Daomeis post, sorry Dao. :)
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