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Ryzom Forge meeting's agenda - 19th of october 2015, 19:30 UTC

on IRC (freenode) #ryzomforge
http://webchat.freenode.net/?channels=ryzomforge 

1 Dev Group
1.1 Paypal as payment option
1.2 Report on the recent maintenance on Atys server
1.3 Small fixes
1.4 Coming patch

2 Ark Group 
2.1 Anlor Winn project

3 Graphic Group
3.1 Remigra's textures for Anlor Winn
3.2 City banners

4 Level Design Group

5 Music Group

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#2 Report | QuoteMultilingual 

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1 Groupe Dev

1.1 Option de paiement PayPal
L'application PayPal a été corrigée :
- Le bouton PayPal manquant a été de nouveau ajouté (sous 180 jours) ;
- "Faire un don" est déplacé à droite et non à gauche ;
- Sur la page de compte : l'option PayPal est visible à nouveau par tous les joueurs sur leur page de compte ;
- Bug connu : PayPal sur le compte de facturation donne un message d'erreur lors d'une re-souscription (mauvais ordre). L'équipe de développement y travaille.

1.2 Bilan de la récente maintenance sur le serveur Atys
Tout s'est bien passé. La maintenance, qui a duré 12 heures, a permis le changement de deux disques RAID ainsi que leur resynchronisation. Le serveur de jeu semble plus fluide depuis cette maintenance, avec moins de lags.

1.3 Petits correctifs 
- L'enregistrement de Ryzom sur secure.ryzom.com a été mis à jour (il y avait un texte o.bsolète parlant de Klients) ; 
- Bibit a été changé en WorldPay dans les pages de paiement. 

1.4 Tâches en cours
- Terminer les objets virtuels ;
- Corriger le donneur de plans d'OP maraudeur ;
- Corriger les PNJ des appartements et hall de guilde maraudeurs ;
- Modifier les primitves pour que les PNJ des temples spawnent automatiquement (Tryker+Zorai) ;
- Déplacer certains TP maraudeurs vers une meilleure position (certains volent, d'autres sont au milieu d'aggros) ;
- Déplacer définitivement le NH de Pyr vers la porte de Cerakos  (Il est pour l'instant déplacé manuellement après chaque reboot).
- Travail secret pour la prochaine longue séquence  Zorai.

1.5 Prochain patch

Riasan : 
"On va commencer par les choses qui seront finies à 100% lors du prochain patch serveur :
1. Déplacer le NH près de la porte est de Pyr ;
2. Modifier les primitives pour que les PNJ des temples spawnent automatiquement (Tryker+Zoraï) ;
3. Corriger le donneur de plans d'OP maraudeur ;Ce qui ne sera ajouté au patch que si terminé à temps :
-  Déplacement des TP maraudeurs : nous avons besoin de plus de tests, et de trouver de bonnes positions pour les TP en zone aggro. En effet nous devons regarder où les groupes d'aggros se déplacent en été/hiver, etc, de façon à ne pas le déplacer de nouveau dans une zone aggro. 
- Correction les PNJ d'appartements maraudeurs : des tests sont en cours sur Yubo, mais nous nous rendons compte d'autres problèmes ou questions importantes, donc il faudra plus de temps pour trouver une meilleure solution."

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Gaueko
Communications Manager Assistant - Translation Team Manager, Lore Team Member - ES/EN


gaueko@ryzom.com

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2 Ark Group

2.1 Anlor Winn project
Riasan: "The Event Team and me have created some nice Halloween events. We also get a nice Halloween graphic patch, thanks to Remigra. Unfortunately we can't use all the textures, because it would have been to much to patch."

Q: I have a question from the "pure players" that don't like such events like Halloween, Easter, Christmas : will this patch be optional? Will it be possible to have these events in option or not?
A: The patchlet system is not 100% finished so for the moment the patch fixes for all players, there is no option to say "no".

Q: Will it be possible in a soon future?
A: Yes this option will be possible, but it needs more time to finish it and makes all tests.

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Gaueko
Communications Manager Assistant - Translation Team Manager, Lore Team Member - ES/EN


gaueko@ryzom.com

#4 Report | QuoteMultilingual 

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3 Graphic Group

3.1 Remigra's textures for Anlor Winn
We get a nice Halloween graphic patch, thanks to Remigra. Unfortunately we can't use all the textures, because it would have been to much to patch.

3.2 City banners

Remigra: The 3 completed tryker banners are there: http://app.ryzom.com/app_forum/index.php?page=post/view/162029. For Avendale i need more informations: Osquallo has made several versions without the sword, so I do not know exactly which of these versions is wanted.

Tamarea: The chosen shape for the trykers banners is the largest one, Crystabel one has also to be like that, if possible. The details are written here, but maybe it is not enough detailed: http://app.ryzom.com/app_forum/index.php?page=post/view/160626.

Remigra: Done! final update: http://app.ryzom.com/app_forum/index.php?page=post/view/162029.

PtitBill: FH logo is small compared to others.
Remigra: I have to use the proposals validated by the players, even for the sizes of symbols. This is what the players have sayed yes: [i]https://lut.im/rTUZq9dE/eLNxV4Hh[/i].

3.3 Request from Level-Design group

PtitBill: I will need very soon, even just now, Graphic group to realize new elements for missions/rites/occupations in preparation. Deed and Zendae need elements that are not available yet, and that will probably be usable for others missions too. I'm doing a list, I already gave a part to Aileya, and I'll have some others to communicate.

Q Remigra: Are they 3d elements, or 2d icones ? For icons you can ask me again, I just need a list.
A PtitBill : I will post in forum as soon as the list is ready.

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Gaueko
Communications Manager Assistant - Translation Team Manager, Lore Team Member - ES/EN


gaueko@ryzom.com

#5 Report | QuoteMultilingual 

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4 Level Design Group

4.1 Missions in preparation
PtitBill: At the moment Deed works on a new occupation, Zendae and Bastien on 2 new missions. Each project is fine and I hope it will have a good welcome from players. As each monday I will shout my alert: I need new authors to invent future missions and occupations for Ryzom. If some of the ones who are here today or others who will read later want to try ... contact us ! It would be a good thing that Zoraï specialists give us some ideas. For the moment, we have Matis, Fyros and Trykers projects, we miss the others. Of course that doesn't mean that we refuse other projects for Trykers, Matis and Fyros. Ideas in link with tribes or powers are also welcome. Come with your vision of Atys, we'll try to do it together.

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Gaueko
Communications Manager Assistant - Translation Team Manager, Lore Team Member - ES/EN


gaueko@ryzom.com

#6 Report | QuoteMultilingual 

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5 Music Group

Q: How to add a CC licence on new sound/music content? Is it enough to use Asana or Dropbox to share them in a "CC-by-SA music" file?
A Shepeng: you have to read the user licence of Asana and Dropbox to know this.Tools don't need to be free, but sometimes user licences are very restrictives.

Q: Place the musics in a directory called "Sound and music CC-BY-SA is not sufficient? Does the storage tool need also to have this licence?
A Shepeng: From my point of view, it's better to use a deposit, Bitbucket or other. Khanat proposes also to do it. 

- Riasan (Ark team) is asked for helping the Music group. He makes tests to add new sound/music ingame, so searches a way to play music/sound during missions and tries to add new music when entering a region.Here are Riasan's words: "Gaueko asked me if I know a way to add new music ingame. I look and founded a good way to add and play some music ingame using Ark. I made some tests and it works but it's not really something what I can show to others (only code not finished). I will try to add new music when a player enter a zone (like music by entering Yrkanis)."

PtitBill: I would be very interested for future projects, making sounds will give better atmosphere!

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Gaueko
Communications Manager Assistant - Translation Team Manager, Lore Team Member - ES/EN


gaueko@ryzom.com
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