IDEAS FOR RYZOM


Should the wait time when using NH to travel be reduced or removed?
Yes Please!
Atys: Aleeskandaro, Arthenice, Azurine, Elihud, Eska, Maja, Placio, Reiyana, Xanix, Yubina
10 (1)
50.0%
No I like to wait!
Atys: Bazett, Bitttymacod, Djiper, Irfidel, Rubiksmomo
5
25.0%
I constantly click the wrong town and need the wait time to correct my mistake!
Atys: Naema
1
5.0%
Other
Atys: Aelyne, Djaimse, Neela, Zendae
4
20.0%
Abstain 0
Poll is closed
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#1 [en] 

Using the NH Transport to travel between towns requires a 15 or 20 second delay. Can we please reduce or eliminate the wait time? It would work more like the Almanti selection currently does. I know we might accidentally click the wrong town, but if it is that quick we can easily tp again, or there can be a confirmation button. This express transport could possibly use up more of the occupation mats that they store.

Last edited by Placio (9 years ago)

#2 [en] 

The NH transport is already so much faster than is altogether reasonable even for specially trained mektoubs that any further reduction in time is ridiculous (imho). If anything, the time should be increased to 1 min. (Still convenient for anyone actually attempting to travel from FH to the other towns for business or pleasure.)

The only reason for a shorter time would be to allow people to skip back and forth more rapidly to deplete the supplies so they can turn more in. As I have stated more than once in the past (and undoubtedly will again) NH was not set up to be a cash source.

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#3 [en] 

I think that would allow players to escape PvP/PvE fights. It is already over powered as you don't need to travel on foot/mount.

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I don't want to be the one
The battles always choose
'Cause inside I realize
That I'm the one confused

#4 [en] 

TP rules still apply to NH for red-tagged homins Rubik, and I dont think there are any mobs to escape from at NH stalls that wouldn't already be dead from city guards :/

Yes, NH was not supposed to be a cash source, because in the past homins were paid as they collected each component material for their occupation. I'm not sure why we should wait regardless of the purpose of our trip. :) But you have every right to disagree.

#5 [en] 

the animation team have already explain that the long time of the tp is for ''simulate" the fact that the NH is not a TP but a toub transport.

but if it's possible to make the pnj more reactive that will be good, actualy it take a long time between the two message of selection, and somtime the first selection don't work ....

Last edited by Zilon (9 years ago)

#6 [en] 

15 seconds is already the speed of "regular" teleporting. New Horizons takes some 5 seconds on top of it - hardly an inconvenience when you consider the travel time for those who may not even have respawns in the area.

In game time, teleporting takes 5 minutes while transporting from a city to another takes 6 minutes and a bit. If anything, I would ask for teleportation time to be shortened :D

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#7 [en] 

it would be immersive if our toon immediately jump on a fast mektoub and goes automatically to targeted city following a precalculated path (without being agroable during the trip)

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Beauté, curiosité, virtuosité !

#8 [en] 

THAT would be soooo cool. (And probably take a lot longer than 20 sec. IRL.) But it would be soooo cool. :) It would have to be made so that you can't dismount, either, to avoid giving shortcuts to places that aren't the intended destination.

(Alternatively, if you do get off it costs extra (even for free riders) because the NH folk then have to go collect their Meks.)

Last edited by Bitttymacod (9 years ago)

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#9 [en] 

Jup just sit back and relax. Would be fun :)

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#10 [fr] 

Pour moi, les NH sont inutiles, et n'apportent rien de concret dans le jeu.
Je ne m'en sers quasiment jamais, et ce n'est pas non plus un moyen de gagner des dappers.

Je n'ai donc pas d'avis particulier sur le temps de tp par NH, qui pourrait aussi bien être instantané que prendre une heure
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