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#1 Report | QuoteMultilingual 

Multilingual | Français | [English] | Deutsch | Español
A server patch is planned for March 3rd, 2015. The server will be down for approximatively one hour in order to implement the following additions and fixes:

Targeting mode of the mobs

The behaviour of mobs in combat with players has been modified. From now on they will retaliate to all the attacks from players. The healers will also be attacked. However, characters that don't belong to the team of the targetted characted by the mob and that don't take part in the fight won''t be attacked. So it won't be possible anymore to drag, either deliberately or not, mobs on characters out of your team.
If however the character attacked by a mob dies, it can then attack a nearby character that wasn't taking part in the fight. Dying close to another character to drag mobs on them won't be punished unless it's possible to prove that the action was deliberate.


PVP Skirts and Shields

It will be possible to sell back a PvP object for the same number of PvP points if its durability points are at their maximum.

We have added a faction restriction on PvP skirts and shields (the picks currently owned by the characters don't have any restriction). So, it won't be possible anymore for a Karavan follower to wear a kamist, marauder or generic PvP skirt, and vice versa.
If you currently own one of these PvP items, the faction restriction will be applied and the health points of the item put back to their maximum. So you'll be able to sell them back to the NPC and purchase an item of your current faction.
Caution, the restoration of durability back to 100% will be done only for PvP skirts and shields currently in your inventory. It won't be applied for any later faction changes.


Ryzom Core numerous fixes

We are grateful to Ryzom Core for the numerous fixes done, which we are pleased to add in this patch.


Improving the technical possibilities for the events

Positioning of objects, NPC and mobs for events has been improved thanks, especially, to the taking into account of the Z axis. It will allow them to be placed on a hill, a root, or on the floors of a building.


The Ryzom Team remains at your disposal for any additional information and wish you farewell!

Ryzom Team

Edited 9 times | Last edited by Tamarea (9 years ago)

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#2 Report | Quote[en] 

Tamarea (atys)

Targeting mode of the mobs

The behaviour of mobs in combat with players has been modified. From now on they will only change their target if the new target belongs to the same team as their current target. So it won't be possible anymore to drag, either deliberately or not, mobs on characters out of your team.
If however the character attacked by a mob dies, it can then attack a character outside of the team. Dying close to another character to drag mobs on them won't be punished if it's not possible to prove that the action was deliberate.
Ryzom Team

A simple and elegant solution to a vexing problem.  My congratulations.

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller

#3 Report | Quote[en] 

Tamarea (atys)

Targeting mode of the mobs

The behaviour of mobs in combat with players has been modified. From now on they will only change their target if the new target belongs to the same team as their current target. So it won't be possible anymore to drag, either deliberately or not, mobs on characters out of your team.
If however the character attacked by a mob dies, it can then attack a character outside of the team. Dying close to another character to drag mobs on them won't be punished if it's not possible to prove that the action was deliberate.
Ryzom Team

-1

#4 Report | Quote[de] 

Was ist bei euch Inventar? Tasche, App, GH?

(changed language)

Last edited by Tiximei (9 years ago)

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In Vino Veritas

#5 Report | Quote[de] 

Zimbo (atys)
Was ist bei euch Inventar? Tasche, App, GH?

(changed language)

ich vermute "Inventar" ist ein Oberbegriff für all das

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Purg Derren

#6 Report | Quote[fr] 

Concernant les robes et boucliers pvp, c'est une très bonne avancée, qui devrait être poursuivie sur l'utilisation des mat d'op. (armilo, rubarn, vedice, tekorn ...)

Il serait bien que les mat "Kami" ne puissent être utilisées par des "Kara", et réciproquement. Les neutres pourraient tout utiliser, et les Marau rien. Normal, les Neutres aiment tout le monde, et les Marau détestent tout le monde :)

Ce serait une facilité de plus pour les Neutres, qui ont certains désagréments, tant qu'ils ne sont pas ranger, et une difficulté de plus pour les Marau, qui doit rester la "faction dure", pour joueurs confirmés.

Les armes ou objets confectionnés seraient toujours utilisables par tous, ce qui favoriserait le marché noir, les combines de tout genre, et permettrait à tous, même les Marau, de s'équiper.

#7 Report | Quote[en] 

*Pfui*

Once the materials are dug, they have no more sense of Kaminess or Karavanness than any other lump of material. Personally I think that it would be great if the Kami and Karavan PvP people could make bets using items of equipment. Thus a specific Kami who bested a specific Karavan an agreed number of times could trade the shield or skirt as the prize of a wager and wear it to show off the fact that they did so.

I.e. Susan Karavan and Joe Kami meet and agree to a challenge of ten bouts and the winner will gain the looser's skirt. Susan wins 6 bouts to Joe's 4 and Joe takes off the skirt and gives it to Susan, who washes it carefully to remove the sweat and blood then puts it on. I think that's a cool scenario. It just got stepped on. :(

-- B

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#8 Report | Quote[en] 

Arfur (atys)
Tamarea (atys)

Targeting mode of the mobs

If however the character attacked by a mob dies, it can then attack a character outside of the team. Dying close to another character to drag mobs on them won't be punished if it's not possible to prove that the action was deliberate.
Ryzom Team

A simple and elegant solution to a vexing problem.  My congratulations.

Ja eine wirklich einfache und elegante Lösung. Stellt sich mir nur die Frage welche Art Problem damit gelöst wird.

Last edited by Gendrick (9 years ago) | Reason: Satzeichen

#9 Report | Quote[fr] 

Purg (atys)
Zimbo (atys)
Was ist bei euch Inventar? Tasche, App, GH?

(changed language)

ich vermute "Inventar" ist ein Oberbegriff für all das
Pour moi, inventaire, désigne le sac du personnage.

Donc, si c'est dans un mektoub ou dans le coffre d'appartement ça ne sera pas pris en compte.

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#10 Report | Quote[en] 

OK, I guess it's being patched just now cause the server is unavailable. Maybe it will be up again after 1h?

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I don't want to be the one
The battles always choose
'Cause inside I realize
That I'm the one confused

#11 Report | Quote[en] 

Server is back up now after some technical errors with stalling. Please try to log in.

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Tiximei
Senior Game Master
Ryzom Support Team

#12 Report | Quote[en] 

Works like a charm, thanks! =)

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I don't want to be the one
The battles always choose
'Cause inside I realize
That I'm the one confused

#13 Report | Quote[fr] 

Djaimse (atys)
et les Marau rien. Normal,les Marau détestent tout le monde :)
et une difficulté de plus pour les Marau, qui doit rester la "faction dure", pour joueurs confirmés.

Et pourquoi pas ajouter un skin/mats d'op pour les Marau ? Ils sont indépendant, du coup ils ont créés leurs propres matos à l'instar des tps. C'est bien plus logique !
Djaimse (atys)
Les armes ou objets confectionnés seraient toujours utilisables par tous, ce qui favoriserait le marché noir, les combines de tout genre, et permettrait à tous, même les Marau, de s'équiper.

Du coup, ils pourront quand même porter les armes -Jen / -Duk, mais pas les crafts ? C'est un peu contradictoire avec le début non ?
Parce que sinon, pas besoin de marché hein :p

#14 Report | Quote[fr] 

Maxxye (atys)
Et pourquoi pas ajouter un skin/mats d'op pour les Marau ? Ils sont indépendant, du coup ils ont créés leurs propres matos à l'instar des tps. C'est bien plus logique !
L'idée avait déjà été soulevée et est d'autant plus logique que les maraudeurs ont été les premiers à annexer ces places fortes si on lit les enseignes d'avant-postes.
Des bubulles violettes pour rester dans les tons, ça pourrait être assez sympa :p

Et, vu que je reparle des fameuses enseignes, vous ne voulez pas poursuivre leurs historiques en ajoutant les noms et blasons des guildes ayant occupé les op ?
*sifflote*
Comment ça je radote ??! Merma n'est pas toute jeune hein ;)

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Mermaidia, heureuse Chef des Eclaireurs d'Atys
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Homins, unissons-nous et agissons dès maintenant afin de préparer notre futur sur la Belle Atys!
Libres et fiers, en quête de notre histoire commune et de nos racines, nous retrouverons et protégerons ce monde qui nous a tant fait vibrer!

#15 Report | Quote[de] 

Gendrick (atys)
Ja eine wirklich einfache und elegante Lösung. Stellt sich mir nur die Frage welche Art Problem damit gelöst wird.

Steht da doch :) ...es gab und gibt genug Spieler die absichtlich Add af buddler oder Bss hauende ziehen um dann den Boss oder das Mat zu "klauen". Nur zwei Beispiele. Beides war laut Regelwerk verboten aber das Verbot durchzusetzen ist technisch ...naja.. selbst wenn die Spieler hinterher ermahnt oder für eine Zeitlang gebannt wurden, das Mat/Loot haben se und das Opfer eben nicht...

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Purg Derren

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