TECHNICAL SUPPORT / WEB APPs BUGS


uiWebPrevious123uiWebNext

#16 Report | Quote[de] 

I can imagine that this helps you to manage multiple instances of Ryzom, But Ryzom is still a single-thread program. There is no known method to spread only one instance over multiple cores. I don't have problems with processor affinity in general, I'm also running Ryzom only once at a time.
I would expect more popularity, that you have to pay for it, or that it is an essential part of Windows already since it would fix lots of problems with other single-thread software. My guess would also be that it needs to process an exe-file before usage, since great changes to the code has to be done in order to make it work.
Before I try that - can you confirm that bill2's processor manager is the almost impossible exclusion to that rule?

#17 Report | Quote[en] 

i'm simply sharing something that's worked for me and a few others that have tried it, we've all noticed a drop in processor usage by each client (even when running a single client on more then one core there's a improvement in cpu usage) give it a try and see for yourself, what do you really have to loose to try it, it's free.

---

Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
What Cookies is about ---- Contact Cookies ---- Cookies at Events ---- For Cookies Diggers and Crafters
Useful Links:
cookies approved referance data, guides, and more. --- ryztools web version --- talkIRC forum post table of contents

#18 Report | Quote[en] 

Nutsy --

The only things I can think of is your NVIDIA card drivers and the 3D setting in your Ryzom setup. If the card drivers are up to date, then possibly dialing them back a couple of versions might help. NVIDIA is usually pretty good about backwards compatibility to legacy programs, but only *usually*.
There are three possible settings in the setup; OPENGL, Direct3D and Auto -- they can be seen by using ryzom_configuration_rd.exe, and are stored in client.cfg. I use Auto, but changing it can't hurt.

There is also an option for Hardware vs. Software Mouse available in-game from System>Game Configuration changing it has been known to solve problems. (This would be equivalent to the question of video drivers, only for the mouse.)


The fact that the older, slower machine runs just fine tells me that spreading the load over multiple CPUs (if possible) might relieve some symptoms, but it cannot be related to the cause of the problem.

---


Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#19 Report | Quote[en] 

Nutsy (atys)
There is no known method to spread only one instance over multiple cores. I don't have problems with processor affinity in general, I'm also running Ryzom only once at a time.
Changing affinity has a dramatic effect on my Intel i3 processor. If I let Ryzom run only on one core (default setting), the game is sluggish at best, and almost unplayable if there are multiple visual effects - winter snow, people casting at an npc fight or outpost, etc. It can easily degrade to 10fps or less.

However, if I use Task Manager and set the game to run on all cores (2 normal + 2 virtualized), then I can get 30+ fps with details on medium. Graphics card is an Nvidia GT 630. And I have heard similar accounts from guildmates that are trying Windows, once they change affinity to all cores, performance improves drastically.

Anyway, this was just a side-note, I have no help regarding the problem of Ryzom freezing. It affects some Mac users too..

---

#20 Report | Quote[de] 

Thanks for sharing experiences. I still don't get how how you can spread a single thread over multiple cores.
I've tried 2 software utilities, commandline parameters and changing affinity settings in the task manager. There is no way for assigning more than one core to Ryzom. What is different on your computers? Do you use any virtualisation stuff, do you run Ryzom in a sandbox? Or like I was wondering earlier: Is it an intel thing?
I'm gonna try messing with the config file and the Mouse after Christmas.
Thank you all so far for dealing with me and one of the Ryzom problems.
I wish you all a merry Christmas!

#21 Report | Quote[en] 

merry x-mas to you too. (keep in mind i'm on a AMD 8 core cpu, not intel, and it works for me as well)

---

Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
What Cookies is about ---- Contact Cookies ---- Cookies at Events ---- For Cookies Diggers and Crafters
Useful Links:
cookies approved referance data, guides, and more. --- ryztools web version --- talkIRC forum post table of contents

#22 Report | Quote[en] 

Windows says the Ryzom client is multi-threaded. At least Task Manager shows 11-12 threads, going as high as 15 right after starting the client. You can check for yourself if you go to View -> Select Columns.



This is getting more and more puzzling ..

---

#23 Report | Quote[de] 

But is isnt automatically aware of multiple (physical/logical) CPUs, so all instances are running with CPU 0.

After manual readjustment thinks are running much more smooth.

---


________________________

High Officer of Syndicate
________________________

#24 Report | Quote[de] 

Experiences with bill2's process manager:

I took my time to play a little bit with it. The process manager works well in general, but it seems like it is just an automation for the things I can do myself in the taskmanager as well. It looks like it can not change settings, which can also not be changed in the taskmanager.
I made a rule for Ryzom, spreading it over all cpu's (additionally with lower priority.)
when I start Ryzom, bill2's process manager tells me in a balloon tip, that the rules for Ryzom have been applied.
when I check the taskmanager, I see that only one core is used, at close to 100%, also Ryzom has normal priority.
The taskmanager hangs often now too.
Checking the Bill2's process manager, it shows that Ryzom is marked red. (an unaltered process)
beside that Bill2's process manager only detects 4 cpu's but also hyperthreading - which is not the case.
I tried almost everything possible with it - it is unable to spread Ryzom over multiple cores (also unable to change priority of Ryzom)
Maybe it is good when you run Ryzom more than once, but in my case it is no help
Summary:
Beside a few minor bugs Bill2's Processor manager is awesome, it does not help with my Ryzom-problem tho.

Update on effects of changing various other settings in Ryzom will be here later.
Desperation taking over.... Any help welcome.

#25 Report | Quote[en] 

wow, this is the first time anyone has had that problem with bill2's process manager that i know of. i had offered it as a solution because like you another player couldn't do a manual change to the process via the windows task manager, which the bill2 somehow bypassed on his system. there should be no reason that you can't change the affinity of the process with the default task manager and until now bill2 was a work around for that strange bug. I'll do some digging and see if there's some strange windows setting that prevents someone from changing affinity manually with default programs. if we can just figure out how to get your ryzom to run on more then one core we can really knock down the cpu usage.

i'll do some searching and see if i can find anything about this odd issue that will help us. don't loose hope or give up nutsy, there are devoted homins trying hard to find the answer to the issue at hand. keep us up to date so we know what, if any, progress is being made.

talk

---

Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
What Cookies is about ---- Contact Cookies ---- Cookies at Events ---- For Cookies Diggers and Crafters
Useful Links:
cookies approved referance data, guides, and more. --- ryztools web version --- talkIRC forum post table of contents

#26 Report | Quote[de] 

You're awesome. Thanks for digging :)
Since I only check forums like once or twice a day, maybe I can speed up things a little bit by offering direct channels. If you like me to rush to the PC for testing something - feel free to do so.
What I can offer is FB, ICQ, MSN, AIM, Skype.
Contact requests for any of those above via stefan.meissner@mb-audioline.de. Supported languages ger, en.

Last edited by Nutsy (9 years ago)

#27 Report | Quote[en] 

check IG mail... (in-game mail that is) (you can use the home option on the web based forums to access your ig mail)

---

Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
What Cookies is about ---- Contact Cookies ---- Cookies at Events ---- For Cookies Diggers and Crafters
Useful Links:
cookies approved referance data, guides, and more. --- ryztools web version --- talkIRC forum post table of contents

#28 Report | Quote[de] 

I literally over-reacted on some Ryzom settings only available via text files. Ryzom is running without hardware pointer, without hardware sound, openGL and Windowed now. So far I can not say if the problems are gone 100%, but it looks like it. Update about that tomorrow.

Update:
I did a lot of changes at once - the solution was not among it.

Last edited by Nutsy (9 years ago)

#29 Report | Quote[de] 

Ok so.... The old PC broke, I've plugged it in once too many. Never mess with static electricity.
I have no way to play Ryzom at the moment, I can just log in and enjoy seeing it hang.
I'm not gonna pay for something I can not use, and I'd like to go on where I left the game as soon as that is possible again.
For now my only question is: What happens to my toon(s) when I stop paying?

#30 Report | Quote[en] 

Nothing, they will get conserved until you are coming back.

---


________________________

High Officer of Syndicate
________________________

uiWebPrevious123uiWebNext
 
Last visit Thursday, 28 March 20:23:47 UTC
P_:

powered by ryzom-api