#19 Added by Nixus 10 years ago Report | Quote
You can still login to the billing account with your old password and change both your password and email there.
Yep, HTTPS should be used (and forced) for the forum, but also for the API, the game login-system (yes, it uses HTTP), etc.
No, HTTPS isn't crap. A properly configured HTTP server will protect the communication in a very effective way. The only "bad" thing about it is inherent to the X.509 certificates which have to be trusted by CAs (which is a problem);
That's a problem from crypt(3) with DES: it considers only the first 8 bytes of the password.
#20 Added by Markanjio 10 years ago Report | Quote
So basically IMO you can't expect adequate security from SSL or TLS if you're average Joe or app dev who want "secure connection". And thinking you're secure when you're not is really bad.
IMO best thing you can try as password hashing these days is something like scrypt or Catena.
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#21 Added by Mjollren 10 years ago Report | Quote
#22 Added by Icus 10 years ago Report | Quote
I still want an answer to my questions. Are you going to implement a different mechanism for password encryption? Are you going to allow us to have longer passwords? Did you notify inactive players via e-mail? In short, if another attack happens and is successful, will you be better prepared?
#23 Added by Gelaz 9 years ago Report | Quote
Edited 2 times | Last edited by Gelaz (9 years ago)
#24 Added by Bubbason 9 years ago Report | Quote
#25 Added by Gilgameesh 9 years ago Report | Quote
#26 Added by Bubbason 9 years ago Report | Quote
#27 Added by Gilgameesh 9 years ago Report | Quote
All a mter of how you see things I guess.Taking your point (and I don't mean to sound flippant) but if you 'genuinly' had concerns over the security of your account, and didn't feel that your concerns were being taken seriously, then why do you still log in and play a game which (in your mind) would present a risk to the care of your personal information?My point isn't aimed in particular, but sounds a lot like "we have a problem (but not a real one)" until something happens. At which point, Homins gets on the back of it and it becomes a burning issue.It would seem sensible to cancel subs until the issues were adressed and confidence restored, but in a weird way that would be the worst thing to do because cancelling subs would remove (already scarce) funds from the game hence less funds = less development resource/time/effort. To me that sounds like, I've been shot in my left foot, so I'm going to chop off my right one in protestFunny thing 'Homin Nature!' :-)
#28 Added by Bubbason 9 years ago Report | Quote
Last edited by Bubbason (9 years ago)
#29 Added by Petulka 9 years ago Report | Quote
Edited 2 times | Last edited by Tiximei (9 years ago) | Reason: Please avoid offensive language even when covering them with **
#30 Added by Tamarea 9 years ago Report | Quote
Last edited by Tamarea (9 years ago)
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