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Question aux travailleurs de l'ombre : quid des maraudeurs dans des guildes de faction - Français - Ryzom Community ForumHomeGuest

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#76 [en] 

Aren't the dev's lovely in doing it all so quick - for the ***** *********

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Binarabi
This idea of "I'm offended". Well I've got news for you. I'm offended by a lot of things too. Where do I send my list? Life is offensive. You know what I mean? Just get in touch with your outer adult. (Bill Hicks)

#77 [fr] 

Oh bina I had great fun in working out what you wrote.. it took me all of 5 seconds :P

It would be great if work was put into improving marauder game play rather than just piling on restrictions. The anti-marauder guards are a key example of restriction whilst offering nothing but an annoyance to many maruaders. Perhaps if these guards were made interactive they could actually be a good thing for the marauders.

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#78 [fr] 

I wonder why there is no mention of this "problem" on the Dev Roadmap, yet it seems to be getting fixed very quickly. When was the mara rite first introduced, 2 years ago? So, we have known about it for that long, and haven't acknowledged it until recently. Now, it totally skips the dev roadmap, and we are fixing it ASAP even though it doesn't give anyone a clear (or unclear for that matter) advantage over anyone else, but will certainly disadvantage the tiny handful of people the "fix" will affect.

As Marce pointed out, we can no longer see the civ/faction neutral forums, am I to assume that soon I'll log in and just be guildless, kicked by the development team from the guild I created, the guild who asked me to come back AFTER I took the Mara rite?

Can we please get a time frame so that we might set things in order before it happens?

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#79 [en] 

This will be announced before to be done, of course. The date isn't scheduled for the moment.

About the forum changes, they are part of the current merge and reorganization of the forums.

Last edited by Tamarea (5 years ago)

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com



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#80 [en] 

Virg (atys)
Perhaps if these guards were made interactive they could actually be a good thing for the marauders.

We are looking at this idea but it would be interesting to have more opitnions about it.

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com



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