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#36 [en] 

Updated first post with this info:
I created lite version of ryzom api for php (minimal set of functions).
There is also example script and live example.

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Hello!

#37 [fr] 

Hahaha I'm a tryker on your Live exemple (it's say matis but show a tryker^^) but thanks for this :)

Last edited by Osquallo (1 decade ago)

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Osquallo
Les rĂªveries du yubo flaneur
The musings of the rambling yubo

#38 [en] 

Osquallo (atys)
Hahaha I'm a tryker on your Live exemple (it's say matis but show a tryker^^) but thanks for this :)

that was issue with dressing room script. all good now.

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Hello!

#39 [en] 

Any way to find out if a key is from a character or guild? It would be cool (i think..) if we could download the XML using a single URL and check the key type on the resulting xml, or if we could look at the key and figure it out.

Sometimes the api allows me to download character data with the guild url and a character key, but not always. No idea why...

What do you think Karu?

#40 [en] 

Dinorath (atys)
Any way to find out if a key is from a character or guild? It would be cool (i think..) if we could download the XML using a single URL and check the key type on the resulting xml, or if we could look at the key and figure it out.
Keys are now prefixed with 'c' or 'g' making them 41 chars long. Old keys should still work.
Dinorath (atys)
Sometimes the api allows me to download character data with the guild url and a character key, but not always. No idea why...
it was possible when cache was not expired yet. cache files are now properly prefixed, so this does not happen anymore.

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Hello!

#41 [en] 

Thank you!

#42 [en] 

Hello,

Nice... I manage to make it work in a web browser.

At the moment, I am not able to make it work as a personal IG web app (I am using the same url as the one used in the web browser).

Any idea ?

Tthanks you in advance

#43 [en] 

Depyraken (atys)
At the moment, I am not able to make it work as a personal IG web app (I am using the same url as the one used in the web browser).
If you want to open RyzomAPI app from ingame, then currently use '/appzone 928' chat command.

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Hello!

#44 [fr] 

Hello,

Thanks for your answer... I already tried what you suggest, and it seems that with appzone 928 I am only able to create, edit or delete my keys.

I have added a new app configured so it is pointing on to my web site (where I have installed the php source code you provided us with). But It doesn't seem to work: I get connection timeout errors.

Edited 2 times | Last edited by Depyraken (1 decade ago)

#45 [en] 

I noticed the ingame browser to be quite pedantic about valid html. The timeout error is one of the error messages i got from malformed html. Make sure:
- html is valid and supported (use older doctypes, certainly not html5)
- make sure all resources (images, css) are available
- if you got javascript on your page add markup to make it look like a html comment to old browsers

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Casy * Foreign Secretary * Alliance of Honor
Intensive Care Bear

#46 [en] 

Depyraken (atys)
I have added a new app configured so it is pointing on to my web site (where I have installed the php source code you provided us with). But It doesn't seem to work: I get connection timeout errors.

Ahh the example script. That was not meant for ingame use, but I fixed it so it can be used ingame aswell.

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api/app update:
* xml char/guild node now has 'created' attribute.
* xml link is hidden from ingame view and moved to bottom-right corner
* apikey can be copied ingame

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Hello!

#47 [en] 

Currently I am getting:

"Fatal error: Cannot call constructor in /home/app/web_hg/app/app_ryzomapi/src/AppRyzomApi.php on line 35"

When I try and reach: http://app.ryzom.com/app_ryzomapi

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Ryztools

#48 [en] 

Drogos (atys)
Currently I am getting:
thanks,

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Hello!

#49 [en] 

Wow, that was a fast fix, thank you! :)

Love the new settings btw, that lets you choose the module. Good work!

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Ryztools

#50 [en] 

Hello,

When trying to display the items from my toubs, some icons doesn't display.

I was wrongly suspecting some latency about the ryzom web server in charge of providing with the icons. I have cached them, but the icons are still missing.

It looks like as if I have reached the html size limitation of the IG Browser (because of the large amount of images). The resulting html source code is more than 10KB.

Is my assumption right concerning the html size limitation?

I am going to change my way to display the icons.

Thanks a lot,

Best regards,
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