IDEAS FOR RYZOM


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#1 [en] 

Something that just occurred to me the other day, I had about 12 onscreen tells, and it was making it very difficult for me to dig that day...

Since the chatbox already implements this feature, it may not be a huge deal to organize our tells this same way, that is one tab per tell, showing the homins name at the top, and we can switch back and forth between them, or seperate them out, etc, similar to how the chat screen already behaves...

if that makes sense.. =)

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~minou

High Officer, Spiritus Artificis
Former Officer, High Officer and Leader, Reapers of the Dark

#2 [en] 

+1 I like that idea it would also stop me missing tells because i have another chat box open over the top. :)

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#3 [en] 

It has been suggested in the past, but that was before the merge. As long as it's optional, I'm good with it.

Edit: What I see is the potential for *really* embarrassing mt's on a regular basis, which is why I want it optional.

Last edited by Bitttymacod (1 decade ago)

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#4 [en] 

+1

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Wishing will get you nothing; Wanting gets you nothing; Hindsight is the root of all evil

Nebona Psykro

Jena's eternal devotee

#5 [en] 

+1

Even 3 open Tell boxes makes things difficult, and it's not always appropriate to gather all your conversations in one user-defined chat channel.

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller

#6 [en] 

Very good idea. I'm game to see this.

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Remickla (atys)
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