IDEAS FOR RYZOM


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#1 [en] 

Instead of having one ingame hour not equal the equivelant of one real-time hour, can we make them the same? Make the days change every 24HR, and the seasons every 3 months or so? I think this would make the game even better, but I don't know, as I am not a forager.. Maybe the tryker lands could always be spring, fyros lands could be summer, fall could be zoari, and winter could be the matis lands? At least instead of making the whole game one season at a time, for three months. I think this would make things more interesting. Am I wrong?

#2 [en] 

Would be terrible for foraging as some materials are season and time of day dependent.

Also, some players would always be playing during the Atysian day and others during the Atysian night. With the current arrangement, it is possible for all players across the world to experience all times of day and seasons with ease.

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No guild. No fame.
Gorran is my name.

#3 [en] 

-1
As Gorran said with digging it would be horrendous. I have enough trouble as it is getting the mats I want in the right season let alone having to wait 3 or more months.

Also, I love the different seasons too much to have to wait that long to see them again. Plus I hate certain seasons in certain lands like fall in the forest is just meh while i love spring and winter.

Lore is something to consider too. I believe the matis prince/princess wanted a wedding in the spring and we would have had to wait even longer for that to happen if it had just turned fall or something.

#4 [en] 

-1
Jayson
Maybe the tryker lands could always be spring, fyros lands could be summer, fall could be zoari, and winter could be the matis lands? At least instead of making the whole game one season at a time, for three months.

Think of it as a place, a planet, not just a game. It makes sense to have the seasons the same all over Atys. The plants and animals observe different behaviour depending on the season, and this has always been one of the things that makes Ryzom special. Besides, I would miss the trees in flower in the Forest in Spring.

I've always assumed the shorter Hour/Day/Year is because, being smaller in size, Atys spins quicker on its axis than Earth. Don't ask me to explain the moons, though.

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It's bad luck to be superstitious . . .



Palta e decata, nan nec ilne matala.

When one goes on a journey it is not the scenery that changes, but the traveller

#5 [en] 

The whole portion of Atys that we know as the New Lands is only about 20km by 40 km. (See A True Map of Atys, made by myself), so it makes perfect sense for the seasons being all the same in all the lands.

In fact, since the sun does not move in the sky, the seasons must be triggered by changes in the amount of warmth that the sun gives during its hot phase each day. Since the length of the day and the length of the seasons are determined by the flaring of the sun and not by sunrise and sunset in an orbit (as is the case with Earth), there is no inherent reason to link Earth time with Atys time on a 1:1 ratio.

Arfur, there is no possible explanation for the "moons" (by which I believe you mean the ringed planet and the Orange planet). They do not follow any path that can be described by normal orbital mechanics. I suspect that like the "stars" they are actually atmospheric phenomena.

I like the fact that I can see several day/night cycles in one gaming session sit-down, and that we can appreciate the full range of Atysian seasonal variation in a reasonable time of gaming. The beauty of the Forest in the Spring, The Flaming Forest in the Winter, The Jungle in the Summer, and Lakelands all year around -- those are good times.

Last edited by Bitttymacod (9 years ago)

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
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